No crashes during save game on high-level textures quality

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Nathaniel
Posts: 113
Joined: Sun Jul 26, 2015 9:09 pm
Location: Ukraine

No crashes during save game on high-level textures quality

Post by Nathaniel »

Greetings to all Grimrock fans! :)

Lately I've been getting into this wonderful game again and I've been paying attention to some great new modifications like "Xeen Chronicles", "Lemuria", "Generation of Kings" and others. All these modifications use a huge amount of resources in the .dat file, because of which on Windows 10 the old 32-bit LoGII game engine can't handle the load and the game crashes while saving progress.

I have tried many ways to solve this problem... From various utilities to distribute the load on the CPU to homemade patches to improve the performance of the game. Nothing helped, the game still crashes... And it is always more pleasant to play with high quality textures than with medium or low, isn't it?

And then, unexpectedly, I came across a utility called dgVoodoo, which I used for a very, very long time ago for one very, very old Windows 98 game.
You can't imagine my surprise when after several attempts to set it up, the crashes during saves in Grimrock stopped.

So, what can be done...
1. Download the current version of dgVoodoo from the https://dege.fw.hu/dgVoodoo2/dgVoodoo2/ website. Right now it is stable version 2.85. Extract the files into the folder with the game, as shown in the screenshot. And I noticed that this works equally well on both the Steam version and the GOG repack. You need to unpack the libraries D3D8.dll, D3D9.dll, D3DImm.dll and DDraw.dll from the x86 folder of dgVoodoo archive. You also need to copy the files Glide.dll, Glide2x.dll and Glide3x.dll to the root folder with the game.
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2. Now you need to configure the dgVoodoo. You can configure it as you wish and based on your own information about your hardware. I have set the following parameters shown in the screenshots below. Also I have a GTX 980 video card with 4 GB VRAM.
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3. Be sure to click ‘Apply’. A file dgVoodoo.conf with settings will be created in the game folder.

After all manipulations I set the texture quality in the game to maximum and now I've been playing for almost ten hours enjoying ‘Xeen Chronicles’ at maximum textures settings without crashing, making saves almost every three or four minutes.

Give it a try. Maybe this method will help you too!
Happy hunting! ;) ;) ;)
Legend of Grimrock 1.3.7
Legend of Grimrock II 2.3.3
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Slava
Posts: 56
Joined: Sun Aug 30, 2015 2:10 pm

Re: No crashes during save game on high-level textures quality

Post by Slava »

I would also like to solve the problem with the error “not enough memory” when compiling the mod. Of course I know about the 4Gb patch, but that's not enough
My Generations of Kings mod
Link to Nexus mods
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Nathaniel
Posts: 113
Joined: Sun Jul 26, 2015 9:09 pm
Location: Ukraine

Re: No crashes during save game on high-level textures quality

Post by Nathaniel »

Slava wrote: Wed Mar 19, 2025 9:32 amI would also like to solve the problem with the error “not enough memory” when compiling the mod. Of course I know about the 4Gb patch, but that's not enough
The 4gb_patch didn't work for me either.
Maybe running the editor from under a virtual Win7 would help you? As you can see, virtualising the video card helped me.
In an attempt to avoid game crashes I set myself up a virtual Win7 using Win10's built-in HyperV. Instructions are available on YouTube.
Legend of Grimrock 1.3.7
Legend of Grimrock II 2.3.3
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