I have a question for many years i look answer.
What is cube? If there are several, where are other? What "crimes" did they made? W Who are Goromorg? Why they keep dungeon active? How long ago dungeon was build, by whom and for what purpose?
Voice of the Great Moderator, Sir Tawmis: Hello, please stay on topic. I split this specific post from the 64bit conversation and moved it into an existing topic you had already started. Also moved the existing thread into the Legend of Grimrock 1 forum.
Legend of Grimrock 1 explanation
Re: Legend of Grimrock 1 explanation
Recently went through the first part of Legend of Grimrock revisiting a lot of details in the game. It never ceases to amaze me with what it holds in store. If I'm not mistaken about anything and didn't miss any of the previously mentioned secrets in the community, I may have found something that opens up a new way of looking at the lore. And, if I'm successful, I might be able to unravel a more or less complete LOG story. I can't believe that a game from 12 years ago still lies like a diamond in the rough. Hopefully I'll get it done before I leave this place.
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Re: Legend of Grimrock 1 explanation
Oh, do tell.FlyFlee07 wrote: ↑Thu Oct 10, 2024 11:07 amRecently went through the first part of Legend of Grimrock revisiting a lot of details in the game. It never ceases to amaze me with what it holds in store. If I'm not mistaken about anything and didn't miss any of the previously mentioned secrets in the community, I may have found something that opens up a new way of looking at the lore. And, if I'm successful, I might be able to unravel a more or less complete LOG story. I can't believe that a game from 12 years ago still lies like a diamond in the rough. Hopefully I'll get it done before I leave this place.
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Re: Legend of Grimrock 1 explanation
Oh, where should I start? It’s been a long time since I left my response in this thread. I wasn’t wrong about the hidden plot of the game, and now I even feel an unfamiliar emptiness, as if there really is nothing left of Legend of Grimrock. This time, for real. Well, I want to warn you in advance that the reveal will take the form of a story, a tale told by me. I won’t be sharing proofs or confirmations, hehe. Just trust me, but if you’re really eager, you can verify my words by replaying both parts of Legend of Grimrock while paying attention to the information I mention.
Let’s start from the beginning. From the times when the spirits of the ancestors finished creating the world of Legend of Grimrock, leaving behind the Words of Creation in the protective hands of the first Guardian of the Nexus. Many years later, in 1487, four prisoners, having endured severe trials of all kinds, come face to face with the last remaining Guardian at the time. In an intense battle, the Island Master is defeated, leaving behind a testament that partially unveils the veil of secrecy regarding the grand past and the role that the Element of Balance had played all along. However, even then, little becomes clear until…
About 5000 years ago, in the world of Grimrock, there existed a great empire known as the Theareonan Empire. It was so powerful that gold was merely a metal to it, not even a treasure. The power of the Golden Empire was limitless, but from this power, something would soon emerge that would bring the entire world to Armageddon.
The rulers of the Theareonan Empire weren’t satisfied with just an army of mere mortals. They needed something invincible, unstoppable. Something capable of practically anything that was possible…
Thus, the first prototype of the Cube was created—but not the one that can be fought in the first part of Legend of Grimrock. The prototype was small enough to fit in a bag and lacked sentience, unlike the Undying One. Day by day, the empire worked towards creating this machine, but they lacked something to bring it to its ultimate form. At one point in history, the Guardians of the Nexus themselves collaborated with the Theareonan Empire for unknown purposes. Finally, the first Cube was created. A massive, cube-shaped mechanical machine of destruction was born into the world, followed by the creation of hundreds of other Cubes. Everything was going well; the empire continued to conquer foreign lands, nearly overtaking the entire Middle-earth, but at some point the Cubes went out of control.
The mechanical killing machines became so obsessed that they stopped obeying their creators. The empire had nothing to withstand against the Cubes. Within days, the entire world was turned into hell. The once-thriving southwestern lands became dead and gloomy deserts, with nothing left but charred trees and the corpses of various creatures. This chaos could have continued forever, but the Guardians of the Nexus wouldn’t allow it. Despite the might of even a single Cube, Gurdians called upon the Goromorgs, inhabitants of one of the Outer Realms. With their help, their weapons, and their skills, they began destroying the Cubes one by one until only the last of its kind remained. This Cube was called the "Undying One”, and thanks to the Goromorgs, it was imprisoned in a specially built dungeon somewhere in the center of the Thraelm mountains.
The dungeon was built from the remains of other Cubes, and beneath it lays a graveyard of their mechanical parts. Over time, a mountain began to form at the site of the prison, thanks to the immense power and magic contained within the Undying One. Inside the mountain itself, a vast underground complex was constructed, leading to the prison with the Cube. The entrance to the mountain was located at its peak, the highest point in the known world. The mountain, named Mount Grimrock, became a treasure trove of ancient artifacts, knowledge, and secrets. It was one of those places that were once inaccessible due to the empire’s downfall and the lack of airships outside the Theareonan Empire’s arsenal. Mount Grimrock temporarily became a location where the entrance to the Nexus was once housed. However, realizing the mistakes of the past, the Guardians decided that the safest place in the world could only be the Island of Nex.
The island, isolated from the world by its unique fauna and an ocean inhabited by fearsome creatures, had its own story before the Guardians arrived. It was once home to the great sorcerers of Desarune, but their fortress quickly fell into oblivion with the Guardians's arrival. In their attempts to turn the island into a testing ground for future trials, one Guardian managed to attract people from the desert of Xafi, who believed in the Island Master's power and pledged loyalty to him. Together, they built replicas of their desert pyramids and used many others as slaves for construction.
Once the pyramids were completed and became another place for testing endurance, all the slaves and people of Xafi were forcibly locked inside the pyramids they had once built. Occasionally, people from the mainland would miraculously reach the island, supporting the Island Master and the island itself. Their feats were so significant that they even earned dedicated burial plots, especially for the Wormbound brothers. These two brothers, who had once been part of a great family of dragon ambassadors influencing the overworld, decided to change the fate of the world and go against their own principles. After stealing a dragon's egg, the brothers journeyed to the island of Nex, where they presented the egg to the Island Master as a gift, as well as ending the peace truce with the dragon race. In their later years, the brothers perished, but the Island Master decided to grant them immortality in the form of undeath for their loyal service to the island.
Returning to the cube — in truth, everything known about it was a deception. Even the cube itself, nicknamed the Undying One, was deceived into believing that it was truly immortal and invincible. Throughout the entire dungeon in the mountain, while it is said that the mountain and its dungeon were created to protect the world from a killing machine, the truth is that it was built to protect the cube from the surrounding world, as if it was a relic.
In any case, even if someone managed to reach the cube and defeat it, this would only result in the mountain exploding, forever burying its sorrowful past in oblivion. Additionally, the exit from the mountain was not at its base but somewhere in the middle levels, but this too was kept secret so that any victim trapped inside would neither discover nor spread the truth.
Apparently, the empire itself was governed by the Guardians, or at least by whoever was the leader among them. Structurally, the cube was merely a mechanical box with numerous destructive functions, but it required a very powerful energy source to operate. Pure energy, capable of sustaining the mechanism indefinitely.
The "Wizard's Virge", that was passed down through generations, possessed similar properties. As for the cubes themselves, they represented the complete antithesis of the concept established by the spirits of the ancestors and upheld by the guardians of Nex. While the spell of creation maintained the existence of the universe in its known form, the cubes had the ability to literally reshape the terrain around them, turning their enemies into a bloody wasteland.
Wizard's Virge might've not been the only source for the Cubes to gain conciousness, but it's one of the possible raw energy sources for Cubes in the first place.
Their existence completely contradicted the concept of balance in the world. However, if Grimrock is to be believed, there is nothing that directly opposes balance, unlike the usual elements. Most likely, this is not entirely true.
By the way, 5000 years before the events of Legend of Grimrock, the land was known as Tetharion. This demonstrates the greatness of the Golden Empire, which ultimately destroyed itself.
Let’s start from the beginning. From the times when the spirits of the ancestors finished creating the world of Legend of Grimrock, leaving behind the Words of Creation in the protective hands of the first Guardian of the Nexus. Many years later, in 1487, four prisoners, having endured severe trials of all kinds, come face to face with the last remaining Guardian at the time. In an intense battle, the Island Master is defeated, leaving behind a testament that partially unveils the veil of secrecy regarding the grand past and the role that the Element of Balance had played all along. However, even then, little becomes clear until…
About 5000 years ago, in the world of Grimrock, there existed a great empire known as the Theareonan Empire. It was so powerful that gold was merely a metal to it, not even a treasure. The power of the Golden Empire was limitless, but from this power, something would soon emerge that would bring the entire world to Armageddon.
The rulers of the Theareonan Empire weren’t satisfied with just an army of mere mortals. They needed something invincible, unstoppable. Something capable of practically anything that was possible…
Thus, the first prototype of the Cube was created—but not the one that can be fought in the first part of Legend of Grimrock. The prototype was small enough to fit in a bag and lacked sentience, unlike the Undying One. Day by day, the empire worked towards creating this machine, but they lacked something to bring it to its ultimate form. At one point in history, the Guardians of the Nexus themselves collaborated with the Theareonan Empire for unknown purposes. Finally, the first Cube was created. A massive, cube-shaped mechanical machine of destruction was born into the world, followed by the creation of hundreds of other Cubes. Everything was going well; the empire continued to conquer foreign lands, nearly overtaking the entire Middle-earth, but at some point the Cubes went out of control.
The mechanical killing machines became so obsessed that they stopped obeying their creators. The empire had nothing to withstand against the Cubes. Within days, the entire world was turned into hell. The once-thriving southwestern lands became dead and gloomy deserts, with nothing left but charred trees and the corpses of various creatures. This chaos could have continued forever, but the Guardians of the Nexus wouldn’t allow it. Despite the might of even a single Cube, Gurdians called upon the Goromorgs, inhabitants of one of the Outer Realms. With their help, their weapons, and their skills, they began destroying the Cubes one by one until only the last of its kind remained. This Cube was called the "Undying One”, and thanks to the Goromorgs, it was imprisoned in a specially built dungeon somewhere in the center of the Thraelm mountains.
The dungeon was built from the remains of other Cubes, and beneath it lays a graveyard of their mechanical parts. Over time, a mountain began to form at the site of the prison, thanks to the immense power and magic contained within the Undying One. Inside the mountain itself, a vast underground complex was constructed, leading to the prison with the Cube. The entrance to the mountain was located at its peak, the highest point in the known world. The mountain, named Mount Grimrock, became a treasure trove of ancient artifacts, knowledge, and secrets. It was one of those places that were once inaccessible due to the empire’s downfall and the lack of airships outside the Theareonan Empire’s arsenal. Mount Grimrock temporarily became a location where the entrance to the Nexus was once housed. However, realizing the mistakes of the past, the Guardians decided that the safest place in the world could only be the Island of Nex.
The island, isolated from the world by its unique fauna and an ocean inhabited by fearsome creatures, had its own story before the Guardians arrived. It was once home to the great sorcerers of Desarune, but their fortress quickly fell into oblivion with the Guardians's arrival. In their attempts to turn the island into a testing ground for future trials, one Guardian managed to attract people from the desert of Xafi, who believed in the Island Master's power and pledged loyalty to him. Together, they built replicas of their desert pyramids and used many others as slaves for construction.
Once the pyramids were completed and became another place for testing endurance, all the slaves and people of Xafi were forcibly locked inside the pyramids they had once built. Occasionally, people from the mainland would miraculously reach the island, supporting the Island Master and the island itself. Their feats were so significant that they even earned dedicated burial plots, especially for the Wormbound brothers. These two brothers, who had once been part of a great family of dragon ambassadors influencing the overworld, decided to change the fate of the world and go against their own principles. After stealing a dragon's egg, the brothers journeyed to the island of Nex, where they presented the egg to the Island Master as a gift, as well as ending the peace truce with the dragon race. In their later years, the brothers perished, but the Island Master decided to grant them immortality in the form of undeath for their loyal service to the island.
Returning to the cube — in truth, everything known about it was a deception. Even the cube itself, nicknamed the Undying One, was deceived into believing that it was truly immortal and invincible. Throughout the entire dungeon in the mountain, while it is said that the mountain and its dungeon were created to protect the world from a killing machine, the truth is that it was built to protect the cube from the surrounding world, as if it was a relic.
In any case, even if someone managed to reach the cube and defeat it, this would only result in the mountain exploding, forever burying its sorrowful past in oblivion. Additionally, the exit from the mountain was not at its base but somewhere in the middle levels, but this too was kept secret so that any victim trapped inside would neither discover nor spread the truth.
Apparently, the empire itself was governed by the Guardians, or at least by whoever was the leader among them. Structurally, the cube was merely a mechanical box with numerous destructive functions, but it required a very powerful energy source to operate. Pure energy, capable of sustaining the mechanism indefinitely.
The "Wizard's Virge", that was passed down through generations, possessed similar properties. As for the cubes themselves, they represented the complete antithesis of the concept established by the spirits of the ancestors and upheld by the guardians of Nex. While the spell of creation maintained the existence of the universe in its known form, the cubes had the ability to literally reshape the terrain around them, turning their enemies into a bloody wasteland.
Wizard's Virge might've not been the only source for the Cubes to gain conciousness, but it's one of the possible raw energy sources for Cubes in the first place.
Their existence completely contradicted the concept of balance in the world. However, if Grimrock is to be believed, there is nothing that directly opposes balance, unlike the usual elements. Most likely, this is not entirely true.
By the way, 5000 years before the events of Legend of Grimrock, the land was known as Tetharion. This demonstrates the greatness of the Golden Empire, which ultimately destroyed itself.
Re: Legend of Grimrock 1 explanation
I don't know if you've seen my post, so I'm going to link u directly.Sir Tawmis wrote: ↑Tue Jan 07, 2025 8:53 amOh, do tell.FlyFlee07 wrote: ↑Thu Oct 10, 2024 11:07 amRecently went through the first part of Legend of Grimrock revisiting a lot of details in the game. It never ceases to amaze me with what it holds in store. If I'm not mistaken about anything and didn't miss any of the previously mentioned secrets in the community, I may have found something that opens up a new way of looking at the lore. And, if I'm successful, I might be able to unravel a more or less complete LOG story. I can't believe that a game from 12 years ago still lies like a diamond in the rough. Hopefully I'll get it done before I leave this place.