[MOD] Call Of House Hardabar

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Omnibomb
Posts: 12
Joined: Wed Mar 04, 2020 2:02 am

Re: [MOD] Call Of House Hardabar

Post by Omnibomb »

spawn "book27_darkness"

Also join my server

https://discord.gg/FKmygDGu

we are working on cataloguing hardabars secrets
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DonEmilio
Posts: 75
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

Re: [MOD] Call Of House Hardabar

Post by DonEmilio »

After a few years playing mods (since 2020) I dare to say that this is the best mod of all. It's not just a mod, it's a game and better based on the grimrock 2 engine.
CaballoXXVII
Posts: 7
Joined: Wed Aug 07, 2024 12:35 am

Re: [MOD] Call Of House Hardabar

Post by CaballoXXVII »

Omnibomb wrote: Thu Aug 22, 2024 11:42 am spawn "book27_darkness"

Also join my server

https://discord.gg/FKmygDGu

we are working on cataloguing hardabars secrets
the link is down, can you renew it?
Kalp
Posts: 2
Joined: Tue Aug 20, 2024 9:52 pm

Re: [MOD] Call Of House Hardabar

Post by Kalp »

Hi, thanks for great mod.

What kind of items I can freely sell? Why can't sell longsword +3 or heavy armor?
Omnibomb
Posts: 12
Joined: Wed Mar 04, 2020 2:02 am

Re: [MOD] Call Of House Hardabar

Post by Omnibomb »

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DonEmilio
Posts: 75
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

Re: [MOD] Call Of House Hardabar

Post by DonEmilio »

Kalp wrote: Fri Aug 23, 2024 1:41 pm Hi, thanks for great mod.

What kind of items I can freely sell? Why can't sell longsword +3 or heavy armor?
You can in another shop later in the game, I suggest you put all the scrap near of the teleport in Hardabar's Castle.
Kalp
Posts: 2
Joined: Tue Aug 20, 2024 9:52 pm

Re: [MOD] Call Of House Hardabar

Post by Kalp »

DonEmilio wrote: Fri Aug 23, 2024 8:12 pm
Kalp wrote: Fri Aug 23, 2024 1:41 pm Hi, thanks for great mod.

What kind of items I can freely sell? Why can't sell longsword +3 or heavy armor?
You can in another shop later in the game, I suggest you put all the scrap near of the teleport in Hardabar's Castle.
Good to know, I put the items near teleport anyway.

Is it normal that in Skycity guards spawn like crazy? Can't clear the second part of 2nd floor, any tips?
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DonEmilio
Posts: 75
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Location: Spain

Re: [MOD] Call Of House Hardabar

Post by DonEmilio »

Kalp wrote: Mon Aug 26, 2024 9:31 pm
DonEmilio wrote: Fri Aug 23, 2024 8:12 pm
Kalp wrote: Fri Aug 23, 2024 1:41 pm Hi, thanks for great mod.

What kind of items I can freely sell? Why can't sell longsword +3 or heavy armor?
You can in another shop later in the game, I suggest you put all the scrap near of the teleport in Hardabar's Castle.
Good to know, I put the items near teleport anyway.

Is it normal that in Skycity guards spawn like crazy? Can't clear the second part of 2nd floor, any tips?
Kill them all. If you can't, postpone this part for later.

There are rooms that have a switch to close the door, lure them one by one to those rooms and close the door with a single enemy, kill him and repeat the process, use magics that damage by area as “wall of fire”, firebust, fireball or also invisibility + backstab.
Last edited by DonEmilio on Thu Aug 29, 2024 11:39 pm, edited 1 time in total.
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DonEmilio
Posts: 75
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

Re: [MOD] Call Of House Hardabar

Post by DonEmilio »

Complete gameplay walkthrough (V206R - All secrets): https://www.youtube.com/playlist?list=P ... S6v33PrqNv
gylyppus
Posts: 2
Joined: Wed Nov 20, 2024 12:17 pm

Re: [MOD] Call Of House Hardabar

Post by gylyppus »

Hello,
the words about this mod are very exciting. I have downloaded it, and have the 4 GB patch. As soon as I try to load the mod, Grimrock crashes. There must be a way in, or all of these people wouldn't have played it. What do I do?
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