[MOD] Call Of House Hardabar

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DonEmilio
Posts: 46
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

Re: [MOD] Call Of House Hardabar

Post by DonEmilio »

I sweated blood to defeat the boss of "RedWood Mines Level 2" in HARD:

https://www.youtube.com/watch?v=k_cSMlPT1Sc

To win here on hard you have to do weird things like cast two force fields, good thing I thought to make an alchemist-wizard in addition to a wizard from the beginning of the game. Also you must be lucky, in hard mode you are dead if you are cornered only once.
Whisper
Posts: 187
Joined: Fri Apr 13, 2012 5:01 pm

Re: [MOD] Call Of House Hardabar

Post by Whisper »

DonEmilio wrote: Wed Apr 24, 2024 3:35 pm I sweated blood to defeat the boss of "RedWood Mines Level 2" in HARD:

https://www.youtube.com/watch?v=k_cSMlPT1Sc

To win here on hard you have to do weird things like cast two force fields, good thing I thought to make an alchemist-wizard in addition to a wizard from the beginning of the game. Also you must be lucky, in hard mode you are dead if you are cornered only once.
Do you plan to make video on youtube of your walkthough?
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DonEmilio
Posts: 46
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

Re: [MOD] Call Of House Hardabar

Post by DonEmilio »

Whisper wrote: Sun Apr 28, 2024 11:46 am
DonEmilio wrote: Wed Apr 24, 2024 3:35 pm I sweated blood to defeat the boss of "RedWood Mines Level 2" in HARD:

https://www.youtube.com/watch?v=k_cSMlPT1Sc

To win here on hard you have to do weird things like cast two force fields, good thing I thought to make an alchemist-wizard in addition to a wizard from the beginning of the game. Also you must be lucky, in hard mode you are dead if you are cornered only once.
Do you plan to make video on youtube of your walkthough?
Hi. I think that's impossible, it could be eternal, they say in the forum that it takes about 100 hours to pass the game, well I think it will take me MUCH longer, I have been playing for 35 hours and I have reached the city of "Malan Tael", I have been trying to trying to figure out what to do in the planetarium and how to get into the sewers. I'm starting to feel overwhelmed, not because of the combat (which is also brutal, beating the "Mayor's Band" was terrible), but because of the amount of dialogues in the city (without good English) and a feeling of "not knowing what I'm doing or where I'm going". I think I'll leave it for a few days and then I'll see :D The mod is a technical masterpiece. I understand that in the planetarium you have to put the spheres under the nebulae, the problem is that I am unable to distinguish when something is under a nebula (and there are 6 of them), so I can't solve this puzzle. I'm playing with the detail and rendering on HIGH, I've tried changing it to low in case that's what it is but it doesn't solve anything.

--------------------------------

After taking a better look at the sky i placed the spheres in the planetarium as marked in this image:

https://ibb.co/MDQMdkS

As much as I look at the sky I can't see any other way to place them, I have pressed the reset button and placed them again, I have left and entered the room and reset with the button about 20 times, I suspect that it is bugged.
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DonEmilio
Posts: 46
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

Re: [MOD] Call Of House Hardabar

Post by DonEmilio »

Hello, I found out how to overcome the PLANETARIUM BUG in an INFALLIBLE WAY. It is not enough to press the button, go down the stairs, go back up the stairs and place the spheres or press the button and place the spheres, you have to do the following:

1 - PRESS THE RESET SPHERES BUTTON.
2 - GO DOWN THE STAIRS TO THE ACADEMY.
3 - GO UP THE STAIRS TO THE PLANETARIUM.
4 - PRESS THE RESET SPHERES BUTTON.
5 - PLACE THE SPHERES.

Video: https://youtu.be/JQIAM71CjvQ
Where to place the spheres: https://ibb.co/MDQMdkS

This way the door will ALWAYS open, It doesn't matter the order in which you move the spheres.

I will post the solution of everything that is buggy without warning that it is a spoiler, for the sake of the player's mental health.

So far two big bugs, the WEIGHTS in the MINE and the SPHERES in PLANETARIUM, I would have abandoned any other mod forever, but this one has so much work and is so beautiful that I have given it and will give it not one but several chances :D
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