Change levels table and so on
Change levels table and so on
I don’t see a Q&A here, so I’ll ask here: is it possible to change the table of experience levels, how many points to give out when you gain a level and the like? If not, is it possible to add a script that changes what is needed when each character gains a level?
Re: Change levels table and so on
I have to say I don't know but I would be interested to know the answer also.
Re: Change levels table and so on
I looked at the Dungeon Master remake and I think that most likely this is impossible - it was left there as is, but it does not correspond to the requirements of the original game, they would definitely redo it.
But maybe it would be possible to attach a script to the character gaining a level?
Re: Change levels table and so on
The Party.onLevelUp hook is called whenever a champion levels up, and is a convenient way to give them more or fewer skill points or health or energy or whatever else you want.
Changing the amount of experience required for a level up isn't supported, but can be accomplished anyway with some hacks, involving changing math.pow and carefully detecting when the player loads a different dungeon. Consider whether you really need this.
Changing the amount of experience required for a level up isn't supported, but can be accomplished anyway with some hacks, involving changing math.pow and carefully detecting when the player loads a different dungeon. Consider whether you really need this.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Re: Change levels table and so on
Thank you!
Where can I read about the use of hooks?
And one more thing: is it possible to change the image size of an item in the inventory(inside the cell) by changing something in its description or do you need to change the texture?