[MOD] Call Of House Hardabar
- sapientCrow
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Re: [MOD] Call Of House Hardabar
And now another one... haha
Well I thought for sure this would be easy. then came to realize Xarassa and below
Is Testament 8 further on in Drakelands area?
Well I thought for sure this would be easy. then came to realize Xarassa and below
Is Testament 8 further on in Drakelands area?
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Re: [MOD] Call Of House Hardabar
Let me know if you find it. I have searched everywhere.sapientCrow wrote: ↑Thu Jul 06, 2023 5:48 pm And now another one... haha
Well I thought for sure this would be easy. then came to realize Xarassa and below
Is Testament 8 further on in Drakelands area?
- sapientCrow
- Posts: 608
- Joined: Sun Apr 22, 2012 10:57 am
Re: [MOD] Call Of House Hardabar
ok will doolavimuff.ee wrote: ↑Thu Jul 06, 2023 5:53 pmLet me know if you find it. I have searched everywhere.sapientCrow wrote: ↑Thu Jul 06, 2023 5:48 pm And now another one... haha
Well I thought for sure this would be easy. then came to realize Xarassa and below
Is Testament 8 further on in Drakelands area?
I thought maybe a single diggable spot below Xarassa where that abysal horror was or in xarassa but no deal
that is not it or maybe I missed trying to dig a spot.
it says this one remains alone like it is a single square in center of purple stones but only place I see for those is beneath Dwarf area.
I am missing some secrets in sky city maybe something there. And HAL talks about Akeneth the elf place being reachable by air ship... maybe that is it.
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Re: [MOD] Call Of House Hardabar
I also think it is single diggable spot, but I didnt have luck to find it. In the sky city I also digged all place and there are no purple stones also. It should be in dwarf area, since its closed high mountain, where dragons cant reach, but not solved.sapientCrow wrote: ↑Thu Jul 06, 2023 6:11 pmok will doolavimuff.ee wrote: ↑Thu Jul 06, 2023 5:53 pmLet me know if you find it. I have searched everywhere.sapientCrow wrote: ↑Thu Jul 06, 2023 5:48 pm And now another one... haha
Well I thought for sure this would be easy. then came to realize Xarassa and below
Is Testament 8 further on in Drakelands area?
I thought maybe a single diggable spot below Xarassa where that abysal horror was or in xarassa but no deal
that is not it or maybe I missed trying to dig a spot.
it says this one remains alone like it is a single square in center of purple stones but only place I see for those is beneath Dwarf area.
I am missing some secrets in sky city maybe something there. And HAL talks about Akeneth the elf place being reachable by air ship... maybe that is it.
That HAL messages are unknown for me also. There is yellow force field near entrance.
- sapientCrow
- Posts: 608
- Joined: Sun Apr 22, 2012 10:57 am
Re: [MOD] Call Of House Hardabar
Did you or anyone ever find the Archive document for the secrets in Dwarf area?
- sapientCrow
- Posts: 608
- Joined: Sun Apr 22, 2012 10:57 am
Re: [MOD] Call Of House Hardabar
Wonder if it inside Dwarf City...olavimuff.ee wrote: ↑Thu Jul 06, 2023 7:24 pmI also think it is single diggable spot, but I didnt have luck to find it. In the sky city I also digged all place and there are no purple stones also. It should be in dwarf area, since its closed high mountain, where dragons cant reach, but not solved.sapientCrow wrote: ↑Thu Jul 06, 2023 6:11 pmok will doolavimuff.ee wrote: ↑Thu Jul 06, 2023 5:53 pm
Let me know if you find it. I have searched everywhere.
I thought maybe a single diggable spot below Xarassa where that abysal horror was or in xarassa but no deal
that is not it or maybe I missed trying to dig a spot.
it says this one remains alone like it is a single square in center of purple stones but only place I see for those is beneath Dwarf area.
I am missing some secrets in sky city maybe something there. And HAL talks about Akeneth the elf place being reachable by air ship... maybe that is it.
That HAL messages are unknown for me also. There is yellow force field near entrance.
- sapientCrow
- Posts: 608
- Joined: Sun Apr 22, 2012 10:57 am
Re: [MOD] Call Of House Hardabar
Well went through all the Purple stone area but no deal so far.
I dug in every spot in Xarassa and below and the mines.
I am looking at the walls in Mael Tael and they are purple wonder if this has anything to do with it.
I dug in every spot in Xarassa and below and the mines.
I am looking at the walls in Mael Tael and they are purple wonder if this has anything to do with it.
SpoilerShow
However found the techno seal I was missing and the blacksmith tool so I got into Arckanos tomb. This is where the virge is to upgrade with the blue gem.
- sapientCrow
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Re: [MOD] Call Of House Hardabar
Ever figure out how to open Primordial Soul testing room in Tech area?
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Re: [MOD] Call Of House Hardabar
No.sapientCrow wrote: ↑Thu Jul 06, 2023 11:13 pm Ever figure out how to open Primordial Soul testing room in Tech area?
Actually I dont play anymore because I have dont have solutions for places which are locked for me and also game freeze was getting pretty annoying.
Btw, in the pirate area there is a stone head which say something like "As more I grow as less you see". You have solution for this? I thought it is dark or water and from google I found it should be also a "dark" which sounds logic, but idk which item to put in alcove. I have tried dark bomb and water cans.
- sapientCrow
- Posts: 608
- Joined: Sun Apr 22, 2012 10:57 am
Re: [MOD] Call Of House Hardabar
olavimuff.ee wrote: ↑Fri Jul 07, 2023 6:13 amNo.sapientCrow wrote: ↑Thu Jul 06, 2023 11:13 pm Ever figure out how to open Primordial Soul testing room in Tech area?
Actually I dont play anymore because I have dont have solutions for places which are locked for me and also game freeze was getting pretty annoying.
Btw, in the pirate area there is a stone head which say something like "As more I grow as less you see". You have solution for this? I thought it is dark or water and from google I found it should be also a "dark" which sounds logic, but idk which item to put in alcove. I have tried dark bomb and water cans.
SpoilerShow
Yes this is one of those ones where you put the book there. That book is in the Bastion too.
Along with the massive amount of elements I think there are too many timers running and respawners.
And just too many particles in so many areas.
I wrote Bongo message a bit ago to see if he would come back to discuss the places we are stuck at. Nothing so far...
the MOD is ridiculously amazing still with so many unique aspects.
just crazy load times when just one death is so long
Wish Almost Human would made Grimrock 3 or update their modding tools to handle more memory