fairydude wrote: ↑Sun Jun 11, 2023 3:43 am
NVM, 10 hours in and after Redwood mine 1 (or 2) my saves just give me this error.
[string "GameObject.lua"]:0: attempt to perform arithmetic on field 'facing' (a nil value)
stack traceback:
[string "GameObject.lua"]: in function 'initTransform'
[string "GameObject.lua"]: in function 'initComponents'
[string "Map.lua"]: in function 'gameLoaded'
[string "GameMode.lua"]: in function 'loadGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Which applies to all of my saves, because I didn't know they were broken. I guess I'll try returning to the old version and ... I dunno, savefiles from the older version give me a java exception when I open them in the save editor, so can't set that one to easy mode. I'm kinda stuck I guess
Can you play older version but just dont go to the deathmarch area?
For me, Redwood mine lvl2 didnt cause crash for me but it overloaded my save and my game crashes very-very frequently. I decided to do something because it was impossible to play. So I took save file editor, which didnt give me errors, and I removed the biggest data from my save. And luckily I didnt get more errors, but it looks I may not be able to same thing again. At least game loads, but save file editor give a lot of errors.
My earlier post ->
http://www.grimrock.net/forum/viewtopic ... 60#p125061
If you found all secrets from redwood mine lvl2, you can try to remove save data as I did. BUT I strongly recommend to not change save files by your own, also after using console commands, do not save game.