knr wrote: ↑Wed Mar 29, 2023 5:51 pm
Yeah, found those 2 secrets. Still can't see the difference, just clicked every brick on every wall. Some new questions:
1. In the temple, the apparatus detects a secret just north of the meteor shrine, can't find any way to it.
2. In the plaza, it detects a secret just right of the entrance. The city feels like has a bunch of stuff to do after dwarfs, so this might be related to that.
3. Is there any way to return the stolen wine shipment? I otherwise finished the quest by talking to the intendant.
4. On the topic of destroying items in futile attempts to keep the engine from breaking under the strain of this mod, is it safe to destroy all learned spell scrolls?
1. That is opened by 2 items, one on each side (they are 2 pedestal), and one of this item is a quest item, so be sure to open this secret, before giving the quest item, or you won't have that secret ever.
2. That secret is related to a dialogue in a "drunky" area.
In the fierce unicorn tavern, a trickster offer various dialogue, one of them, related to the city, will "activate" that secret, and only after you heard a sound, you'll know that you have "read" the good dialogue. Also to get in the secret, once you get the sound, is related to what you read in the dialogue, but plus or minus a few hour.
3. Nope. the goal was just to activate something that trigger the quest chain to the intendant, once you discover the shippment. All wine can be sold, or drink.
4. Yes. Except if you use a second mage, and maybe later, you want that he learn a few spell.
I'm currently working on a new version, which will remove a "bug" (don't really know if this is a bug, as it comes from the asset pack) of spell spawning from some monsters: goromorg, fire_elemental. It occurs because the spells fireball and poisonbolt are not destroyed (I mean the blast object, like fireball_medium_blast or something) after the particle vanishes.
And that's because those blast object got the fireball screen effect or poison screen effect. Can't find a way to keep those, so I will remove those effect from those spells.
Anyway, the object aren't there anymore, once I removed the screen effect. Need to test it within the game.