[MOD] Call Of House Hardabar
Re: [MOD] Call Of House Hardabar
Anyone found all 3 secrets for Xarasa grotto?
Found only 1 and searched everywhere (the one with Power Cage gloves).
One hint is that "7 guardians lead to great treasure" (7 levers on level?) but did not do anything.
There is also "rock" looking like door not far from entrance to level.
And ther is detected by item secret in eastern part, but cant find way to it.
Found only 1 and searched everywhere (the one with Power Cage gloves).
One hint is that "7 guardians lead to great treasure" (7 levers on level?) but did not do anything.
There is also "rock" looking like door not far from entrance to level.
And ther is detected by item secret in eastern part, but cant find way to it.
Re: [MOD] Call Of House Hardabar
you can't buy meteorite, they are some in secrets, and the other are in the cavern of redwood mine level 1.
There is just the exact number to make the full set.
7 guardians refer to some "living" guardians.Whisper wrote: ↑Wed Mar 22, 2023 12:35 am Anyone found all 3 secrets for Xarasa grotto?
Found only 1 and searched everywhere (the one with Power Cage gloves).
One hint is that "7 guardians lead to great treasure" (7 levers on level?) but did not do anything.
There is also "rock" looking like door not far from entrance to level.
And ther is detected by item secret in eastern part, but cant find way to it.
And the last secret you're missing seems to be the pressure plate in a "far distance".
Re: [MOD] Call Of House Hardabar
I did not realise that you can walk on lave. Thank you for hint!
Got full Tannhauser items, which are for 2-handed user..
Do you plan to release new update soon or in future? I plan to restart game so want to start with new version, that why i ask
Re: [MOD] Call Of House Hardabar
well, sometimes lava can't be walked, sometimes not.
I do have a next version, but I do not plan to release it for now.
I do have a next version, but I do not plan to release it for now.
Re: [MOD] Call Of House Hardabar
Because I did not take time to test the version in the game yet.
And no for the notebook.
I suggest that you sell old notes and treasure maps, finished questnotes, within a sack, to destroy them.
Re: [MOD] Call Of House Hardabar
Cleaning up the first part of the mod up to the big city, a handful of questions.
1. There's a skycity secret that's an alcove in the wall 1 level above the ground, no idea how to reach it.
2. The captain of the golden ship.
3. Any hints on the location of archives IV?
1. There's a skycity secret that's an alcove in the wall 1 level above the ground, no idea how to reach it.
2. The captain of the golden ship.
SpoilerShow
I've tried many things here, the one that seemed most suitable was Jean Bart's golden ring, but nothing. Related to this, I found two such rings, one in the sanctum secret and one somewhere in the city, I think. Is this a bug?
3. Any hints on the location of archives IV?
Re: [MOD] Call Of House Hardabar
knr wrote: ↑Sun Mar 26, 2023 4:21 pm Cleaning up the first part of the mod up to the big city, a handful of questions.
1. There's a skycity secret that's an alcove in the wall 1 level above the ground, no idea how to reach it.
2. The captain of the golden ship.SpoilerShowI've tried many things here, the one that seemed most suitable was Jean Bart's golden ring, but nothing. Related to this, I found two such rings, one in the sanctum secret and one somewhere in the city, I think. Is this a bug?
1. If my notes are correct, look for button nearby.
2. You need to find book. In room with 4 figurine alcoves.
Last edited by Whisper on Sun Mar 26, 2023 4:52 pm, edited 1 time in total.
Re: [MOD] Call Of House Hardabar
How debuff to resistances work?
Anyone figured out? Is it decrease in % of resistances? Or fully making resistance zero (0)? Or just taking away some number of resistance, keeping other numbers?
Anyone figured out? Is it decrease in % of resistances? Or fully making resistance zero (0)? Or just taking away some number of resistance, keeping other numbers?
Re: [MOD] Call Of House Hardabar
Thank you, that's archives 1-3 fully done. Still missing 4, otherwise onto the city and the game getting really weird.
SpoilerShow
One of the first things to find in the city being an amulet of +250% xp feels like a sign of things to come.