monsters
Re: monsters
Meanwhile I got in contact with wallasaurus.
Re: monsters
Yay! So can you publish them then?
Grey Island mod(WIP): http://www.grimrock.net/forum/viewtopic ... 99#p123699
Re: monsters
Yep. I'm working on a pack with unconverted assetts, done for LoG1. I have converted them to LoG2 and as soon as I have the okay of all the authors (or am sure that this will not happen and leave their stuff out then) I will release that pack.
Last edited by THOM on Sat Jan 02, 2021 10:35 pm, edited 1 time in total.
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Re: monsters
Hello folks!
Does anyone happen to have my old import/export maxscript? I lost the computer on which it was developed and I was dismayed to find that I'd cleared it off my dropbox at some point. Apologies for broken links from there.
If someone has it and is willing to send to me, I can update for the second game's assets, and finish that damn kobold.
<edit> never mind! I checked my backups more thoroughly and I found it. The first time in 7 years I had to use my backup 'system' in real-life, and it worked!
Happy new year
Cheers,
cw
Does anyone happen to have my old import/export maxscript? I lost the computer on which it was developed and I was dismayed to find that I'd cleared it off my dropbox at some point. Apologies for broken links from there.
If someone has it and is willing to send to me, I can update for the second game's assets, and finish that damn kobold.
<edit> never mind! I checked my backups more thoroughly and I found it. The first time in 7 years I had to use my backup 'system' in real-life, and it worked!
Happy new year
Cheers,
cw
Re: monsters
So you're going to start on the kobold again?
Grey Island mod(WIP): http://www.grimrock.net/forum/viewtopic ... 99#p123699
Re: monsters
It seems like they aren't going to respond any time soon, so maybe you could release the pack and just add there stuff if they respond?
Grey Island mod(WIP): http://www.grimrock.net/forum/viewtopic ... 99#p123699
Re: monsters
Not all have responded. Wallasaurus did.
And, yes - I'm going to release the pack. At the weekend?
And, yes - I'm going to release the pack. At the weekend?
Re: monsters
sure, this weekend sounds good
Grey Island mod(WIP): http://www.grimrock.net/forum/viewtopic ... 99#p123699
Re: monsters
Hope this one will help:wallasaurus wrote: ↑Sat Jan 02, 2021 8:35 pm Hello folks!
Does anyone happen to have my old import/export maxscript? I lost the computer on which it was developed and I was dismayed to find that I'd cleared it off my dropbox at some point. Apologies for broken links from there.
If someone has it and is willing to send to me, I can update for the second game's assets, and finish that damn kobold.
Happy new year
Cheers,
cw
https://www.dropbox.com/s/ov0s0l6mk7iip ... NS.ms?dl=0
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