If that's the case, I would vote (not that this is democracy, AH rules supreme here

not to mention you will have to go pure 64bit at some point for LoG3

kind regards.
Skuggasveinn.
I second that (that is ,.... if this was a democracy)Skuggasveinn wrote: ↑Sat Jan 02, 2021 10:17 pm If you understand you correctly, save games from custom mods made in the 32bit version wouldn't load in the 64bit version? but new save games in custom mods on the 64bit version would work, so if people are in the middle of a mod they needed to start over ?, you have already made the main campaign saves compatible ?
If that's the case, I would vote (not that this is democracy, AH rules supreme here) for breaking the save game compatibility between the versions, and go full 64bit, going with option B and limiting the memory available seems to me so counter intuitive to bringing the application to 64bit in the first place.
not to mention you will have to go pure 64bit at some point for LoG3![]()
kind regards.
Skuggasveinn.