Hey All,
Q - does anyone have the correct vanilla math for the damage taken from the poison condition??
Akroma
Thank you sir!
Like Isaac, I'm wondering what help you need that can't already be found in the asset packbongobeat wrote: ↑Fri Aug 28, 2020 4:50 pm need help on a special thing, don't know how to do that:
I want a special item, let's say a sword (like the powergem stand - the one you click and you receive a powergem), and when you click on it, it first check if one of the champions has enough strength, make that 30 STR, if not, you cannot take the sword, if yes, the sword(stand) is destroyed and you take a sword(item) in the mouseitem
It's like excalibur (was it excalibur?) who was put in a stone, and only the king could take it out.
I'm looking for the script.
it's not about the item or something like doing a stand like the power gem object, it's the script to detect if one party member has enough of one stat to pick up a sword.Zo Kath Ra wrote: ↑Sat Aug 29, 2020 7:57 amLike Isaac, I'm wondering what help you need that can't already be found in the asset packbongobeat wrote: ↑Fri Aug 28, 2020 4:50 pm need help on a special thing, don't know how to do that:
I want a special item, let's say a sword (like the powergem stand - the one you click and you receive a powergem), and when you click on it, it first check if one of the champions has enough strength, make that 30 STR, if not, you cannot take the sword, if yes, the sword(stand) is destroyed and you take a sword(item) in the mouseitem
It's like excalibur (was it excalibur?) who was put in a stone, and only the king could take it out.
assets/scripts/items/misc.lua
power_gem_item
power_gem