So yah, I am back at this after a several year hiatus. But lo and behold I still have my unfinished projects and I plan to try and finish up my main mod as I sorely missed this game. Goings kinda slow as I have to relearn a bunch of stuff and try and decypher what the heck I was thinking on some of this stuff, but I'll keep the updates incoming as I mow through it.
(WIP's) Mal's Emporium Magnifica
Re: (WIP's) Mal's Emporium Magnifica
Last edited by Mal85 on Wed Oct 31, 2018 10:54 pm, edited 1 time in total.
My slow going projects...
viewtopic.php?f=14&t=4538&p=59753#p59753
viewtopic.php?f=14&t=4538&p=59753#p59753
Re: (WIP's) Mal's Emporium Magnifica
Welcome back Mal.
How's the Beholder looking?
How's the Beholder looking?
Re: (WIP's) Mal's Emporium Magnifica
The beholder is still on the burner my friend, plan to get him finished up as well seeing as I really want him finished for my mod. I'll keep ya posted with some screenies when I get the chance.
My slow going projects...
viewtopic.php?f=14&t=4538&p=59753#p59753
viewtopic.php?f=14&t=4538&p=59753#p59753
Re: (WIP's) Mal's Emporium Magnifica
Hope this will get finished soon as it looks great.
Re: (WIP's) Mal's Emporium Magnifica
I just noticed this is in LoG1 section, not sure how to move it over to the LoG2 section at the moment.
A few more pics of recent progress at any rate.
A few more pics of recent progress at any rate.
My slow going projects...
viewtopic.php?f=14&t=4538&p=59753#p59753
viewtopic.php?f=14&t=4538&p=59753#p59753
Re: (WIP's) Mal's Emporium Magnifica
My slow going projects...
viewtopic.php?f=14&t=4538&p=59753#p59753
viewtopic.php?f=14&t=4538&p=59753#p59753
Re: (WIP's) Mal's Emporium Magnifica
Thought I would throw out a few more screenies just so ya'll know I am not dead . Work is coming along very nicely and I have finally got my brain wrapped around this editor again, so speed is steadily improving. Now if my OCD would just allow me to NOT spend ten minutes positioning and perfecting every single vine and piece foliage and dirt I could get more done! (Hint: Not likely... )
PS: Yes, yes that is a Zombie Dinosaur....
PSS: The reason everything is green is due to this area being the Lothrah Swamp Zone and Dungeons. Entire mod is not green!
PS: Yes, yes that is a Zombie Dinosaur....
PSS: The reason everything is green is due to this area being the Lothrah Swamp Zone and Dungeons. Entire mod is not green!
My slow going projects...
viewtopic.php?f=14&t=4538&p=59753#p59753
viewtopic.php?f=14&t=4538&p=59753#p59753
Re: (WIP's) Mal's Emporium Magnifica
Some screenshots of a new area featuring the Lothrah Bogs and the ruined remains of Fort Garris.
Ratman City features dangerous footing and swarms of dangerous foes, as well as mazelike catwalks and warrens.
Ratman City features dangerous footing and swarms of dangerous foes, as well as mazelike catwalks and warrens.
My slow going projects...
viewtopic.php?f=14&t=4538&p=59753#p59753
viewtopic.php?f=14&t=4538&p=59753#p59753
Re: (WIP's) Mal's Emporium Magnifica
The Anvil of Cinders (Fire Sale!)
The Ogre Fortress (Pretty Rough right now, but going for large spacious areas)
Rootbound Hollows (Rough Area with a mash of Dungeon, Forest and Mine Tilesets)
My slow going projects...
viewtopic.php?f=14&t=4538&p=59753#p59753
viewtopic.php?f=14&t=4538&p=59753#p59753
Re: (WIP's) Mal's Emporium Magnifica
Not dead, still working on this. Figured its been like 2 years since posting here. Even if the scene is dead Ill keep polishing this until its done.
My slow going projects...
viewtopic.php?f=14&t=4538&p=59753#p59753
viewtopic.php?f=14&t=4538&p=59753#p59753