Ask a simple question, get a simple answer

Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: Ask a simple question, get a simple answer

Post by bongobeat »

well, I loaded the image in the program, and opened the image size tool

then I changed the resolution settings from 72 (original) to 300 with unit set to pixel/inch (I set 300 to test)

setting the widht and height unit to "percent"

setting the pixel dimension to 256x256 (with unit set to pixels)

finally checked the "resampling image" box and use a bicubic smoother that is noted as best for enlargment.

And that's it.

I also increased sharpness after the conversion.

But nevermind this manipulation, the result with the online resize tool is far best that mine.
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Zo Kath Ra
Posts: 937
Joined: Sat Apr 21, 2012 9:57 am
Location: Germany

Re: Ask a simple question, get a simple answer

Post by Zo Kath Ra »

bongobeat wrote: Fri Mar 20, 2020 7:08 pm By the way, I just had an email from the creator of the LOG2 portraits, Emile Denis.

I've been contacting him about better quality portraits, and he said that he will aggree to give me the hd portraits, but he's not sure if he has the right to do that.

He said that AH are legaly the owner of those drawings.

Can he share those files or must I ask authorisation to AH?
It depends on the artist's contract with AH.
If AH are now the sole owners of the portraits, then you must ask permission from them.
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Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: Ask a simple question, get a simple answer

Post by Isaac »

bongobeat wrote: Fri Mar 20, 2020 7:08 pm He said that AH are legaly the owner of those drawings.

Can he share those files or must I ask authorisation to AH?
I would not share [my own] commissioned work without consent of the owner, and I'd be peeved if a contractor did that to me without asking permission.

Many times permission is given, for instance, to include the work in one's portfolio. I have seen where artists have interpreted that to mean freely distribute, and perhaps it did mean that, but I think explicit permission should always be asked for first. They paid for it, they own it.**

I have work in my portfolio now, that I cannot reprint, copy, or resell—because I don't know how to contact the owner. ;)

**Sometimes they —have— to say no; defense of brand. IIRC, Black Isle Studios used to have an unofficial policy of allowing mods, but only so long as they could plausibly not know about it—even if they did know. Ask them permission, and they had to decline.
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Eleven Warrior
Posts: 746
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: Ask a simple question, get a simple answer

Post by Eleven Warrior »

Do AH still visit this site as they don't appear to lolololol. Been awhile since they have said anything about this site in general. I hope they still care for us :)
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Eleven Warrior
Posts: 746
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: Ask a simple question, get a simple answer

Post by Eleven Warrior »

I have noticed that in some mods you can use the console to cheat but, other mods you cannot use the console. How do I do this for the exported dungeon file. So when the player plays my mod they cannot cheat?
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Zo Kath Ra
Posts: 937
Joined: Sat Apr 21, 2012 9:57 am
Location: Germany

Re: Ask a simple question, get a simple answer

Post by Zo Kath Ra »

Eleven Warrior wrote: Sun Mar 22, 2020 3:06 am I have noticed that in some mods you can use the console to cheat but, other mods you cannot use the console. How do I do this for the exported dungeon file. So when the player plays my mod they cannot cheat?
What are the names of some mods where you can't use the console?
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Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: Ask a simple question, get a simple answer

Post by Isaac »

What are the anti-cheat effects in the mods?
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Eleven Warrior
Posts: 746
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: Ask a simple question, get a simple answer

Post by Eleven Warrior »

Well most times you can press ` \ key and up comes the console and it brings up the command line prompt so you can type in eg: spawn("longsword") and it spawns the weapon in front of you.

Is it possible to stop the player from doing this in your exported mod?

Any luck with that water thing I asked you about Isaac?
minmay
Posts: 2780
Joined: Mon Sep 23, 2013 2:24 am

Re: Ask a simple question, get a simple answer

Post by minmay »

It's not possible to turn off or otherwise interfere with the console in your mods.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
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Eleven Warrior
Posts: 746
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: Ask a simple question, get a simple answer

Post by Eleven Warrior »

What is the line of code to end a game? and do I just put it in a function?
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