[MOD] Journey To Justice v2.1
Re: [MOD] Journey To Justice v1.4
Hi Orace - nice to see you playing my mod.
Well, the "greenish light pillar" has actually 4 spots to put gems in...
But congrats to finding a secret.
Well, the "greenish light pillar" has actually 4 spots to put gems in...
But congrats to finding a secret.
Re: [MOD] Journey To Justice v1.4
Totally missed the 4th spot, thanks a lot
Re: [MOD] Journey To Justice v1.5
It is now exactly one year ago, that I've released the first public version of JOURNEY TO JUSTICE.
This anniversary is a favourable opportunity to release another version of the mod. Maybe the last one, because bug-reports have become rare the last time.
For downloading the new version have a look at the first post.
I also like to thank everyone who played my mod. Many players gave some wonderful feedback. Here are a few of this honourably mentions:
All in all its a fantastic mod with a new expierence.
- Torst -
Great new aproach to some puzzles. Really have to think different sometimes...
- kelly1111 -
I am a completionist with this mod, because it is engaging and I like to find the treasures, particularly the new items you have hidden.
- Rinpoo -
A very nice mod, many new mechanics and hard riddles, many many secrets I didn't found.
- Lightangels -
Regarding the 37 secrets: Every landscape has at least two of them (except Last Island and the Stuff Room which have none). Some landscapes have 3 secrets, two have 4 secrets. A landscape can consist of one or more levels.
A secret is not always a spot on the map. Sometimes it is to do something - or to do something not...
I wish everyone who is going to play JOURNEY TO JUSTICE a wonderful experience.
This anniversary is a favourable opportunity to release another version of the mod. Maybe the last one, because bug-reports have become rare the last time.
For downloading the new version have a look at the first post.
I also like to thank everyone who played my mod. Many players gave some wonderful feedback. Here are a few of this honourably mentions:
All in all its a fantastic mod with a new expierence.
- Torst -
Great new aproach to some puzzles. Really have to think different sometimes...
- kelly1111 -
I am a completionist with this mod, because it is engaging and I like to find the treasures, particularly the new items you have hidden.
- Rinpoo -
A very nice mod, many new mechanics and hard riddles, many many secrets I didn't found.
- Lightangels -
Regarding the 37 secrets: Every landscape has at least two of them (except Last Island and the Stuff Room which have none). Some landscapes have 3 secrets, two have 4 secrets. A landscape can consist of one or more levels.
A secret is not always a spot on the map. Sometimes it is to do something - or to do something not...
I wish everyone who is going to play JOURNEY TO JUSTICE a wonderful experience.
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- Posts: 44
- Joined: Tue Nov 27, 2012 5:31 pm
Re: [MOD] Journey To Justice v1.5
Not sure what I am missing, but I can't place the plank correctly to redirect the water flow.
Help anyone
Help anyone
Re: [MOD] Journey To Justice v1.5
You have to find a spot where to lean it against...
It is more lower...
It is more lower...
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- Posts: 44
- Joined: Tue Nov 27, 2012 5:31 pm
Re: [MOD] Journey To Justice v1.5
Thank you for the hint. It worked
- sapientCrow
- Posts: 608
- Joined: Sun Apr 22, 2012 10:57 am
Re: [MOD] Journey To Justice v1.5
Help please...
I have spent hours in Plunder Village trying to figure out what to turn.
I listened to the rat gang at bar they said something about turn it 4 times the pillar in gallery.
I have also the note that says turn 3 4 times...
I have clicked on what I think is every single beam or pillar like thing in area. Even clicked on railing pieces one by one. Can you give me a hint as to what turns please?
I have spent hours in Plunder Village trying to figure out what to turn.
I listened to the rat gang at bar they said something about turn it 4 times the pillar in gallery.
I have also the note that says turn 3 4 times...
I have clicked on what I think is every single beam or pillar like thing in area. Even clicked on railing pieces one by one. Can you give me a hint as to what turns please?
Re: [MOD] Journey To Justice v1.5
Have you been upstairs in the tavern? It's there...
Re: [MOD] Journey To Justice v1.5
I'd love to take a look at the editor file to see how you did things the way you did.
- sapientCrow
- Posts: 608
- Joined: Sun Apr 22, 2012 10:57 am
Re: [MOD] Journey To Justice v1.5
wow I found it! I must have approached it coming from the right as I could not hit it unless I was coming from the left and counting.
thank you for the help. I cleared out the whole town found 3 secrets (1 was clearing all rats from village) and 1 treasure and had all the items for this guy too so great!
One other question I notice in Wizard archive a area which seems to open at some point but I am not able to open it. I think it is on the second floor. It is by the more secret ornate key.
I have found the balance essence opened the chest and found 2 secrets in the area. I also found 3 tomes for magic but no fire tome?
The area I am seeing is in the South East.
Speaking of secrets I basically just finished the 4 hub key area and the other door opened.
Do you have perhaps a break down of secrets per area not with locations as much as just to know how many per locations or as you say landscape.
In Lab I have built bomb and potion (however with evs potion I am not able to use potion of greater energy) My alchemist is already max level. I think the recipe perhaps should be greater or regular energy potion.
And that button 3 2 1 does it make more sense later on or is that the extent of the hint for secret?
I tried pressing it 3 2 1 waiting some time in between. I tried placing 3 items pressing placing 2 pressing placing 1. I tried placing pressing 3 then removing then pressing 2.. etc. I tried all different combos I think with pull chain button by crystal and blue button and nada so far. Do I just press the blue or does it involve other buttons? Will I get further clues for it.
Oh in Garden is the golden harpoon for show only? Do I use the slab for anything?
I did not want to leave Lab yet in case I could not return. I have 17/37 secrets so far.
thanks for a really interesting Mod. All these unique assets are pretty fantastic!!