[Open / Signup] One Room Round Robin 3 - Calling All Modders

Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by Isaac »

minmay wrote:Probably best to just remove the ratlings in the Abandoned Town since AFAIK all the people who can animate are gone.
Skuggs is still here, and I am still here. I have animations for my room... but I haven't worked on my room at all this year. (I actually made some Ratling animations for the ORRR3... though not the ones that you mentioned are missing.)
User avatar
aaneton
Posts: 189
Joined: Fri Sep 21, 2012 1:53 pm

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by aaneton »

minmay wrote:

Code: Select all

[*]The Rat Laboratory: several bugs on the tracker
I'm pretty sure all bugs are fixed mentioned in bug tracker for both my rooms (Hall of queens and The Rat laboratory) I just don't have rights to close the cases in pivotal tracker.
So my rooms should be be both ok.

EDIT: now I got them closed in tracker aswell ;)
Last edited by aaneton on Fri Apr 13, 2018 12:40 pm, edited 1 time in total.
My Grimrock mod (LoG1): The Onkalo Project
My Android (and windows desktop) game: Balloon Gentleman
User avatar
Khollik
Posts: 171
Joined: Tue Aug 29, 2017 6:44 pm
Location: France

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by Khollik »

kelly1111 wrote:Although I never contributed, I would love to see this project come to a good close. Loved versions 1 and 2
All the same: if you need motivation to complete this project, I would definitely love to see ORRR3 out !
User avatar
THOM
Posts: 1274
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by THOM »

Thanks kelly1111 and Khollik for the support. We will do our best... :mrgreen:

aaneton, I have not reached your room, yet. But I'm pretty sure they are done carefully. If I should find some issues, I will contact you.
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
User avatar
THOM
Posts: 1274
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by THOM »

Oh my...

Did anyone ever tried to do minmays "Tower Of Babble"? I'm already absolutely unable to solve the second riddle...

Anyone a hint for me? Minmay?
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by Isaac »

THOM wrote:Oh my...

Did anyone ever tried to do minmays "Tower Of Babble"? I'm already absolutely unable to solve the second riddle...

Anyone a hint for me? Minmay?
It's a great room. I got passed several of the puzzles, but did not finish it yet.

The concept is similar to the game Khet. You will almost certainly have to make use of the top-down camera to solve them; and keep in mind that the beams can emerge as different colors—though a prism.
User avatar
THOM
Posts: 1274
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by THOM »

Is it possible that you mix up the two rooms of minmay?
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by Isaac »

THOM wrote:Is it possible that you mix up the two rooms of minmay?
Minmay has two rooms. I was meaning the one in Black & White, with lasers; not the Tower.
minmay
Posts: 2780
Joined: Mon Sep 23, 2013 2:24 am

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by minmay »

THOM wrote:Oh my...

Did anyone ever tried to do minmays "Tower Of Babble"? I'm already absolutely unable to solve the second riddle...

Anyone a hint for me? Minmay?
"Concentrate and the answer will become clear" is the main hint. There's a second hint you'll find on a scroll if you exit the room:
SpoilerShow
"Each letter is an element in the sequence."
Solution:
SpoilerShow
Open the rune panel ("concentrate"). The 3x3 grid of runes (elements) corresponds to the 3x3 grid of buttons. Each letter of "A F W E" stands for one of the runes: Air, Fire, Water, Earth. Press the corresponding buttons in sequence (top right, top left, bottom right, bottom left).
To open the other door on the same floor, just enter the other sequence: "E B A P W D S F L" (Earth, Balance, Air, Physicality, Water, Death, Spirituality, Fire, Life).
The intent is that on each floor, players will first try to solve the riddle with the main hint, and if they get stuck they'll decide to go to another room, and find the scroll with the second hint when they leave, which is hopefully enough to let them solve the puzzle eventually. But those second hints may just not be good enough...
Isaac wrote:I got passed several of the puzzles, but did not finish it yet.
You're not expected to solve every puzzle - there are 42 of them, after all, and some of them are really hard. You can get the Founder's Orb just by solving the first 7 puzzles, before colours are even introduced.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
User avatar
THOM
Posts: 1274
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by THOM »

Oh. Thanks.

Well - that was really far away from my path...

And different from what I thought, it seems I havn't solved puzzle #1 - probably I just found the solution by accident...

:roll:

But a good room. Very tricky in the details.

Oh - and I didn't found any hint-scrolls. Not by leaving the current tower-level and not by leaving the complete tower-area. Or I missed the spot, where.
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
Post Reply