I opened up the door to the Main Temple with the console editor
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castle_entrance_door_1.door:open()
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castle_entrance_door_1.door:open()
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party:setPosition(3,18,1,0,5)
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party:setPosition(3,18,1,0,5)
There is at least one mod for LoG1 that has this; It's the ORRR2 mod. The party gets trapped in a room with a cave-in, and the player must attack it to destroy it; they find items in the rubble that lead to an escape. It's unexpected gameplay, but the party is in a desperate situation with no apparent options—eventually they attack the rocks.RacerX wrote:Hi In all the mods I have never seen one that you can disturb/affect a cave-in.