Hi Khollik, thanks for reply.Khollik wrote:Hi Orace, glad you're enjoying itOrace wrote:Hi Khollik, nice mod indeed! Do you have a little advice for temple part "test your patience"?
Sorry for the delay, I was on Christmas vacation.
SpoilerShowYou literally have to do as writtenCheersSpoilerShowWait for 60 seconds and a secret door should open
Khollik
[Mod] The Lost Power of Nadric
Re: [Mod] The Lost Power of Nadric
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I don't understand where i should wait, there is a teleport next to plaque on the wall, if i enter i will be teleported into 7 different rooms, 3 with a button, 3 empty and the final one with a lever, and then back outside. I tried to wait just next to plaque, in front of teleport but nothing happened...
Re: [Mod] The Lost Power of Nadric
Ouuppps I'm very sorry: I gave you wrong advice. I thought you were speaking of the "chamber or Emptiness" puzzleOrace wrote: Hi Khollik, thanks for reply.
SpoilerShowI don't understand where i should wait, there is a teleport next to plaque on the wall, if i enter i will be teleported into 7 different rooms, 3 with a button, 3 empty and the final one with a lever, and then back outside. I tried to wait just next to plaque, in front of teleport but nothing happened...
So :
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You have to find the right combination before pulling the lever. The way the buttons are sorted should give you a clue
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The Number of the Lord is the answer. The way the numbers are written reminds the position of the buttons
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Click each button six times then pull the lever.
The buttons reset only when you pull the lever, so you don't need to click them in a row; but since the teleport timer is very short, you have to remember where they are. Just pull the lever when you're sure to have clicked each one six times
The buttons reset only when you pull the lever, so you don't need to click them in a row; but since the teleport timer is very short, you have to remember where they are. Just pull the lever when you're sure to have clicked each one six times
Cheers and... almost Happy New Year!
Khollik
Re: [Mod] The Lost Power of Nadric
anybody know how to get out of my little problem
Re: [Mod] The Lost Power of Nadric
Sorry Jubayy to read that your're still stuck in therejubayy wrote:anybody know how to get out of my little problem
It should work because I customized the cavein to do so, or at least I tried
But I'm quite puzzled because it does work on my side, both in the editor and in exported version. Could it be because of your version of Grimrock2? (2.2.4 for me).
Anybody else stumbled on the same bug?
Anyway, I'll try to check that on another computer and/or rewrite the code from scratch.
Meanwhile you can copy/paste that code in the console panel during the game :
Code: Select all
fire_cavein:destroy()
Cheers
Khollik
Re: [Mod] The Lost Power of Nadric
no kholic don't work at all for me ive tried the console thing don't work have same game version as you
Re: [Mod] The Lost Power of Nadric
Hi Khollik, i think i found a bug, or at least i think it is, I hope my english is not too bad :
I like this mod so much but there are so many riddles and sequences to follow with too cryptical hints or nothing at all (maybe it was me who didn't find any ) that i have every single map blocked someway and no more places to roam...
What about a walkthrough?
I was also wondering...i played so many dungeons (level 22 party), but i still see no one asking for help on your mod....so, or everyone is a monstrous player except me or i totally lost my touch, ahahah
However the mod is really good and enjoyable, so many compliments for a work very well made!
Regards
Orace
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In main temple, when you reach the room with "security guard" button, the first time you press it, guards come from the 2 adiacent corridors, 1 single and 1 pair. When you kill the single one, a brass key is dropped.
The problem is that you can press the button infinite times and the single guard always spawns and leave a key once defeated, so you can legally obtain infinite brass keys.
The problem is that you can press the button infinite times and the single guard always spawns and leave a key once defeated, so you can legally obtain infinite brass keys.
What about a walkthrough?
I was also wondering...i played so many dungeons (level 22 party), but i still see no one asking for help on your mod....so, or everyone is a monstrous player except me or i totally lost my touch, ahahah
However the mod is really good and enjoyable, so many compliments for a work very well made!
Regards
Orace
Re: [Mod] The Lost Power of Nadric
What the... ???jubayy wrote:no kholic don't work at all for me ive tried the console thing don't work have same game version as you
The code should work to get through the cavein (even if it does not make the cavein disappear).
At least, can you teleport your party out of the cave?
Try this:
Code: Select all
party:setPosition(3,18,1,0,5)
Re: [Mod] The Lost Power of Nadric
Hi Orace, thanks for the feedback, glad you're enjoying it.
I take note that I might consider that some of the riddles are too cryptic. Since it's my first mod, I found it difficult to set the right amount of mystery and clue to solve them. I looked for a "Myst" series vibe, where you have to find by yourself in the environment how to get through, because that's the kind of games I like. Feel free to ask me if you're stuck somewhere.
No walkthrough in progress until now, but that's a good idea.
As for the story:
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the security guard button is definitely not meant to give you infinite keys! I'll have to check that
No walkthrough in progress until now, but that's a good idea.
As for the story:
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If you remember the presentation text, you're the king's heir in search of a way to stop Gandolf. Thanks to Toorum's notes found in the prison, you figured out that he's trying to get access to the Archives of the Magic Circle of Andralak to recover the power of Nadric. You are yourself looking to a way to get in there before him. In the Old Forest, you might have collected a note from a skeleton, which explains Gandolf's plans. If you managed to enter the Main Temple, that means that you also have been able to visit the old Temple beneath the slaughtered village. There, you learned that Gandolf is conducting necromantic experiments under the supervision of Stheino, the High Priestess of the cult. You might (or have already!) meet her in the Main Temple, which should give you a clue for the next step...
Re: [Mod] The Lost Power of Nadric
Ok, these are all the riddles i need to solve or something i wasn't able to understand what happened
If something is solved later on in the game just don't tell me!!!
Ready?!?! GO!
And now for your question:
Well that's all! I hope you can help me a little, just give me hints and then, if i'd be really desperate, i'll ask you the solutions!!! ahahahahah
Thanks a lot!
Regards
Orace
P.s.
If something is solved later on in the game just don't tell me!!!
Ready?!?! GO!
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Prison:
i miss a skull key but i guess is something very far in the future
i miss a skull key but i guess is something very far in the future
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Old forest:
I found an altar with a stoneface asking to retrieve a forest gift or child, i don't remember. I used the shaman cloak found inside a secret area: it disappeared with a success chime but dunno what happened
I found an altar with a stoneface asking to retrieve a forest gift or child, i don't remember. I used the shaman cloak found inside a secret area: it disappeared with a success chime but dunno what happened
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Meadows:
there is a wizard hat near a open pit. I think there is a sequence to close it using the sparking lights on the walls, visible only during night time, but dunno how...
there is a wizard hat near a open pit. I think there is a sequence to close it using the sparking lights on the walls, visible only during night time, but dunno how...
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Perillous shore:
1) Downstairs, there is a stoneface asking for a spirit of the forest, maybe something in the future?
2) That damn treasure... tried so many combination, even diagonally ones, following the instructions but at 2 in the morning there is no sun, only moon, and the shadow of the hollow tree is diagonal...there is also that passage "turn around" (180°?) and "backtrack" (walk back looking forward?) i don't understand
1) Downstairs, there is a stoneface asking for a spirit of the forest, maybe something in the future?
2) That damn treasure... tried so many combination, even diagonally ones, following the instructions but at 2 in the morning there is no sun, only moon, and the shadow of the hollow tree is diagonal...there is also that passage "turn around" (180°?) and "backtrack" (walk back looking forward?) i don't understand
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Mystical mountains:
found a lever in the bottom right corner that releases a blob spell: followed it until it meets a wall...i found also a strange button at the external side of the temple entrance...
found a lever in the bottom right corner that releases a blob spell: followed it until it meets a wall...i found also a strange button at the external side of the temple entrance...
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Dead lake:
1)i miss a...battery? also tried to energize the receiver with spells, maybe something later on?
2)closed spikes underground, but i see a lever is on the other side, so i should come from the other side too
1)i miss a...battery? also tried to energize the receiver with spells, maybe something later on?
2)closed spikes underground, but i see a lever is on the other side, so i should come from the other side too
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Haunted village:
1)Miss a brass key (i also tried the surplus keys from security guards ahahah, it didn't work!)
2)Cemetery spikes closed.
3)the riddle underground stating "fountains" "arches" and "tombs": because there are 3 buttons i was thinking to count the items the riddle is asking (so 2 times for 2 fountains, x times for arches and x times for tombs near cemetery) and press the correspondant button x times (like the riddle in prison in Gandolf's chamber). About arches, i tried with and without counting the mine one in the bottom left, and with and without the other 2 arches found in the bottom right part, accessible through meadows.
Nothing...
4)Meteor...i think it's later on in the game
1)Miss a brass key (i also tried the surplus keys from security guards ahahah, it didn't work!)
2)Cemetery spikes closed.
3)the riddle underground stating "fountains" "arches" and "tombs": because there are 3 buttons i was thinking to count the items the riddle is asking (so 2 times for 2 fountains, x times for arches and x times for tombs near cemetery) and press the correspondant button x times (like the riddle in prison in Gandolf's chamber). About arches, i tried with and without counting the mine one in the bottom left, and with and without the other 2 arches found in the bottom right part, accessible through meadows.
Nothing...
4)Meteor...i think it's later on in the game
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Haunted mines (my favourite one!!! )
1) I'm your future/your prey riddle: i was thinking about "bones" for "your future" and "animal meat" for "your prey"...
2) In bottom left corner: the floor plates, really dunno what to do...
3) In top right corner, the 3 spirals...i found how to reach the third one with the right sequence, but then, whatever i do, i only hear a "click" or no click and always being teleported back...
1) I'm your future/your prey riddle: i was thinking about "bones" for "your future" and "animal meat" for "your prey"...
2) In bottom left corner: the floor plates, really dunno what to do...
3) In top right corner, the 3 spirals...i found how to reach the third one with the right sequence, but then, whatever i do, i only hear a "click" or no click and always being teleported back...
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Yes i already meet her (and her sisters... ) and now i have a tomb key i really don't know where to use and a terror wand. I didn't enter the old temple because i didn't find the combination under the haunted village, maybe it's the reason i don't know what to do with the key....mmmmmm
Thanks a lot!
Regards
Orace
P.s.
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Walking dead was great!
Re: [Mod] The Lost Power of Nadric
Hi Horace
Your priority now is to find a way to explore the cave under the Dead Lake (with the closed spikes underground). Many of your questions are related to what you may find in there.
The Old Forest: you should also consider to solve this one, for it might be useful later.
The Haunted Mines
Haunted Village
Those are secondary (items, bonuses and secret), but if needed.
Meadows pit
Mystical Mountains
Hidden treasure in the Perillous Shore
Feel free to ask for more hints, if needed!!
Cheers
Khollik
Your priority now is to find a way to explore the cave under the Dead Lake (with the closed spikes underground). Many of your questions are related to what you may find in there.
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Go inside and take a closer look to the environment
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The talking statue speaks of treasures (plural). Maybe you missed a couple of them here? Tip: they all are in the Forest
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You'll need the leafbond bracelet, the shaman cloak and the serpent staff
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Click is better than no click
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For the plates, maybe the solution is not under the light
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You'll need to find the four statuettes to solve the riddle
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You almost have it! Maybe the problem is not the Arches but the tombstones. Are you sure to have the right number?
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Symmetry is the key
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The answer is: 238
Meadows pit
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You're in a good way. Remember this is the Shrine of Meditation. You need to know how to medidate
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There's a note in a chest in the NW corner of Mystical Mountains
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Look closely to the environment inside the Shrine (walls, floor etc.). The note is related to what you can see here
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The button just activates the ladder to make the climb easier
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The lever/blob is part of a multi-layer puzzle (my favorite actually). I'll let you think about it a little more but the talking statues in this area give you hints
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Maybe it's my English that's a little messy (not my native language). You have to walk against the Sun, so two in the day means in the afternoon and not in the night. Start by following the direction pointed by the branch of the hollow tree. Since you have to walk against the Sun afterwards, you have to go North and not South, then walk back (with the Sun in the your back for six tiles). The following should be quite straight.
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The answer is: go 9 tiles North (the tree is tile 0!). Walk back 6 (without turning around). Turn around, walk 2 tiles North, then 8 East, turn around and 3 West. The chest is beneath your feet (so you'll have to walk just a tile away
Feel free to ask for more hints, if needed!!
Cheers
Khollik