[MOD] Journey To Justice v2.1

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
User avatar
THOM
Posts: 1274
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: [MOD] Journey To Justice v1.4

Post by THOM »

But it should.

Step on the tile diagonal to her, facing the direction to her. Then strafe left or right to face her directly. Does the menu still not appear?
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
hansbleeb
Posts: 503
Joined: Fri Nov 08, 2013 10:31 pm
Location: utrecht netherlands
Contact:

Re: [MOD] Journey To Justice v1.4

Post by hansbleeb »

yes.. ok thanks
hansbleeb
Posts: 503
Joined: Fri Nov 08, 2013 10:31 pm
Location: utrecht netherlands
Contact:

Re: [MOD] Journey To Justice v1.4

Post by hansbleeb »

the end....
User avatar
THOM
Posts: 1274
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: [MOD] Journey To Justice v1.4

Post by THOM »

You mean... ...you got it?

Or are you disappointed somehow?

Do you want to tell a bit about your impressions or share some statistics? How many secrets did you find?
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
hansbleeb
Posts: 503
Joined: Fri Nov 08, 2013 10:31 pm
Location: utrecht netherlands
Contact:

Re: [MOD] Journey To Justice v1.4

Post by hansbleeb »

i have the right justice person but the end was very straight i thougt to come in a new level wit a lot of hail.. food ..secrets... awards etc but i saw direct the end titles
i skipped many secrets this time,, the whole garden... the 7 golden goblet secret i dont solve this alle the times i play this fantastic mod,, i see a goblet in a spider pit but i dont know how to come there...
and i must buy a new computer last time so i transfer some save games


but the new computer is now ready for elex !!!!!!!!!!!!!!!
User avatar
THOM
Posts: 1274
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: [MOD] Journey To Justice v1.4

Post by THOM »

Mmh. - Normally you should get an end-screen which tells you, that you've made the whole thing. Maybe you've reached just the runner-up slot? ...

But congrets to get through all this! :idea:

Hehe - it is a bit tricky to find the way to the goblet in the spider room. Finding the entrance is on a higher level...

New Computer - did you had some performance issues playing my mod?
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
hansbleeb
Posts: 503
Joined: Fri Nov 08, 2013 10:31 pm
Location: utrecht netherlands
Contact:

Re: [MOD] Journey To Justice v1.4

Post by hansbleeb »

no nothing to do with your mod i think more windows 10.... and a power surge problem...
only in the cave in the forest i move a rod and the cave collapse and the game also..
i have the same in other mods with the big boss golems who lets the ground shakes
gylippos
Posts: 151
Joined: Sun Sep 24, 2017 7:40 am
Location: Hobart, Tasmania

Re: [MOD] Journey To Justice v1.4

Post by gylippos »

Thank you Thom for an incredible mod. Unfortunately, it's a bit too hard for me, and I have been stopped at some point in each of the regions accessible from the laboratory. I have read your clues in this thread, and can see that others are far better than I at this. I don't know how to use a console, or even what one is really, and so I can't skip puzzles. I would have to pester you repeatedly to make progress, and so in the absence of a walkthrough that I could refer to at need (which I can see that you would not want to provide), I will have to abandon. Nevertheless, I have enjoyed what I have been able to do, and thank you for your efforts (I can see they were immense) in producing such a clever mod. It's just too clever for me.
User avatar
THOM
Posts: 1274
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: [MOD] Journey To Justice v1.4

Post by THOM »

Oh - that sounds sad to me...

I mean: That you are going to stop playing JtJ.

Can I help you at some point? I would like to. There is no problem to "to pester me repeatedly"... :mrgreen:
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
gylippos
Posts: 151
Joined: Sun Sep 24, 2017 7:40 am
Location: Hobart, Tasmania

Re: [MOD] Journey To Justice v1.4

Post by gylippos »

Okay, if you don't mind. 1 In the plunder village, I have cleared the streets and found the key. I have dealt with the ratlings behind the northern barricade, received a secret found statement, but can't get through the barricade. I have bombed, shot and cut it. I don't know wha the anvil is for and can't get the Northern underwater gate to open. (or the ones next to the underwater lever), although I did get the 4 bombs there.
2. In the tomb, i can't solve either of he puzzles that follow the trapdoors. I can see the object of the 9 lever puzzle is to get the energy ball to hit the receiver, but can't make it happen, and don't see why there are two iterations of it.
3. I don't see what the aim is on the other side, where the button causes new black chirpers to appear in the alcove and nothing I can think of opens the gate at the end.

You can see that I'm really not very good at this, even though I like it.
Post Reply