console command for collisions on/off?
console command for collisions on/off?
other than pressing F1 while doing editor preview, is there a console command to toggle collisions, such as party:collisionsOn() or something like that?
Finished Dungeons - complete mods to play
Re: console command for collisions on/off?
This should work:
Code: Select all
party.disableCollisions = true
Steven Seagal of gaming industry
Re: console command for collisions on/off?
Actually I think that works only with the debug build, not the final one...
Re: console command for collisions on/off?
I tried:
party:disableCollisions = true [function arguments expected near '=']
party:disableCollisions() = true [unexpected symbol near '=']
party:disableCollisions(true) [attempt to call method 'disableCollisions' (a nil value)]
nothing works.
party:disableCollisions = true [function arguments expected near '=']
party:disableCollisions() = true [unexpected symbol near '=']
party:disableCollisions(true) [attempt to call method 'disableCollisions' (a nil value)]
nothing works.
Finished Dungeons - complete mods to play
Re: console command for collisions on/off?
Code: Select all
party.disableCollisions = true