Hi Solo and thanks for your post.Solo Kazuki wrote:Hello
This is my first post, so welcome everybody.
@Drakkan
I was writing some suggestion on Your YT walktrough (part 1), continuing here. So, maybe consider to add list of secrets here?
About secrets, i have problem with one in Atlantis. It's:
So i'm...SpoilerShowIn next room kill all the fire undead, pick the sickle and eventually wait some time – secret door will be opened automatically.About items i just found sickle sword, but still missing Mythril leg plate blueprint, Archmage gloves and chest part.SpoilerShow...waiting here after the battle with fire undead, and nothing happens. Was trying stand in one place, walking around, waiting both "active" (normal) and "passive" (sleeping) and still nothing. Is there any additional condition? e.g. solve some other missions, pick some keys, etc.
Edit:
I'm asking about additional conditions, because i'm trying to complete game without solution, just some parts of game are just... too hardcore, especially when You want "go your way".I'm in Atlantis second time. First try was my own way and i'm stuck in some part. So i'm back read here and found out that i missed "problematic" secret and back here. Supposing it's too late, because passing over (through exit opened). So i load save before "descent". And going here first and... still no luck. So is there any sequence required before?SpoilerShowSome parts are extremely hardcore this way. I finished all guild quests and sunken ship far before dragon part. Sleeping Nightmare was too far that time, You really need some level to endure fight.
Or...
This is not a secret at all?SpoilerShowAnd my interpretation is only opening of "secret door" to exit on southern wall.
The room with sickle is not "secret" it is part of the dungeon. Wall leading away from this room is opened automaticaly after aprox one minuteof time when you approach the sarcophagus or after picking up the sickle (force field is deactivated at the same time). There is no reason why this should not work
Some areas are really brute and dungeon is designed that way. I understand there should be maybe some warning like: you need at least level 13 to go here etc... but I wanted to make world more open. And I know players who like challenges, so even Sleeper could be defeated very very soon if you know some tricks
Mithrill legplate is
Let me know if you pass that room or eventually I will send you console command for opening the door directly. You are at very end of game, wish you good luck !