The question is: what is NOT possible to change in-game?
1. BaseStats (Strength, Dexterity, Vitality and Willpower). Is it possible to change their names, description and effect (say, remove resistance bonus from stats) at all? Is it possible to add/remove BaseStat?
2. Similar question for Resistances and damage types. Is it possible to add/remove them or at least rename them (say I want Shock to be called "Psionic" or something)?
3. Custom weapon types. Is it possible to modify weapon types or add new weapon type altogether? F'r instance, "heavy_weapons" in game are defined as:
Code: Select all
defineSkill{
name = "heavy_weapons",
uiName = "Heavy Weapons",
priority = 50,
icon = 105,
description = "Increases damage of Heavy Weapons by 20% for each skill point. At 5th skill level you can wield two-handed weapons in one hand.",
traits = { [5] = "two_handed_mastery" },
}