Hi!
Just some news of the mod, the new version 3.0 is ready.
I am starting a new game with level 1 characters just now to test it before I release it in a few days
I replaced the multiple elemental shields with mage armor spells that increase some schools spell power and decrease others until canceled.
I also added a new alchemy system with a new mortar GUI, new potions and recipes, with custom models, textures and visual effects.
Also all bosses health has been reduced...
Many more little things have been improved like conditions, some new monsters and monster attacks. Among others things, the haste potion, spell and alter time can now be combined together
I will also update the spell pack, and maybe share a separate alchemy module in the downloads (many new potions use the spells pack functions).