Isle of the Deranged - Revision 1.1
Re: Isle of the Deranged 2.0
Hi, Beach.
It's probably the easiest puzzle in the game. Just place an item on the ground inside the spear door.
This will be changed in version 2.1 as I've just started working on editing Southern Zhaoze.
I have also added a small secret level near Nomad's Demise - South which will have more of the Island's lore. I'll keep everyone updated.
Have fun!
It's probably the easiest puzzle in the game. Just place an item on the ground inside the spear door.
This will be changed in version 2.1 as I've just started working on editing Southern Zhaoze.
I have also added a small secret level near Nomad's Demise - South which will have more of the Island's lore. I'll keep everyone updated.
Have fun!
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
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- Posts: 44
- Joined: Tue Nov 27, 2012 5:31 pm
Re: Isle of the Deranged 2.0
Where is the touquise key for the Aelenealen House of Worship. Thanks for your help.
Re: Isle of the Deranged 2.0
Hi, Paul. How are you?
The key you are referring to is the tomb key which is hidden near a forest willow (the small thin tree) in the west of the Realm of Conciousness.
the tree in near the elevated maze-like area.
Again, this and other small changes will be changed with version 2.1
I hope this helps.
The key you are referring to is the tomb key which is hidden near a forest willow (the small thin tree) in the west of the Realm of Conciousness.
the tree in near the elevated maze-like area.
Again, this and other small changes will be changed with version 2.1
I hope this helps.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
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- Posts: 44
- Joined: Tue Nov 27, 2012 5:31 pm
Re: Isle of the Deranged 2.0
thank you that was helpful.
I just got the master key, completed all the switches, a couple of doors would not open on the "path....needed to travel" Just haven't looked for tiny switches yet. Went through the teleporter back to the main beach, put the something in the vestabule and the transporter outside the door disappears. Now I don't have a clue what's next.
What do I do next... getting tired.
I just got the master key, completed all the switches, a couple of doors would not open on the "path....needed to travel" Just haven't looked for tiny switches yet. Went through the teleporter back to the main beach, put the something in the vestabule and the transporter outside the door disappears. Now I don't have a clue what's next.
What do I do next... getting tired.
Re: Isle of the Deranged 2.0
Hello, again, Paul.
SpoilerShow
The Master Key is to use on any lock you have not yet opened. It is not quest necessary.
SpoilerShow
Place the Wizard's Verge in the alcove where the castle is to enter the Territory of the Aelenialen Masters.
You're almost there...
You're almost there...
Have a sleep.What do I do next... getting tired.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
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- Posts: 44
- Joined: Tue Nov 27, 2012 5:31 pm
Re: Isle of the Deranged 2.0
Completed the game. Before I thank you, is there a way to lower the gates in the path that few traverse level.
Now for the thank you.
This game by far has been the most enjoyable of all the mods and I actually think it was better the original game.
Please send me your PayPal account so I can send you a very very very small thank you donation.
Look forward to replaying version 2.1 when it is released.
Best mod ever.
Now for the thank you.
This game by far has been the most enjoyable of all the mods and I actually think it was better the original game.
Please send me your PayPal account so I can send you a very very very small thank you donation.
Look forward to replaying version 2.1 when it is released.
Best mod ever.
Re: Isle of the Deranged 2.0
Cheers, Paul.
The only thank you I need is... well, saying thank you.
I set out to make an open-world journey that allows the player to enjoy the world rather than be forced into specific areas. Honestly, I'm really glad you enjoyed it.
I did enjoy the lore of the main game, but unfortunately, I have enjoyed other's mods more. I know that sounds bad, but it's how I feel.
2.1 has several major changes which will make it similar, but different on the next playthorugh.
I have put a lot of effort into it, so it makes that work worthwhile when someone really enjoys it.
2.1 will be released in a few weeks.
The only thank you I need is... well, saying thank you.
I set out to make an open-world journey that allows the player to enjoy the world rather than be forced into specific areas. Honestly, I'm really glad you enjoyed it.
I did enjoy the lore of the main game, but unfortunately, I have enjoyed other's mods more. I know that sounds bad, but it's how I feel.
2.1 has several major changes which will make it similar, but different on the next playthorugh.
I have put a lot of effort into it, so it makes that work worthwhile when someone really enjoys it.
2.1 will be released in a few weeks.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
Re: Isle of the Deranged 2.0
Some screenshots from the mysterious 'Nomad's Demise - Cavern' and 'The Path That Few Traverse' (TPTFT).
In addition to each level being edited and adjusted, TPTFT has been redesigned to make it more interesting and less of a chore to navigate.
The only way to enter Nomad's Demise - Cavern is through a secret entrance in Nomad's Demise - South.
In addition to each level being edited and adjusted, TPTFT has been redesigned to make it more interesting and less of a chore to navigate.
The only way to enter Nomad's Demise - Cavern is through a secret entrance in Nomad's Demise - South.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
Re: Isle of the Deranged 2.0
The Nomad's Demise - Cavern Archives. You will unearth more of the lore of the isle, as well as secrets to battle the three examiners.
I should finish updating the mod within a week. Then I'll just need to do some final touch-ups and play-test it.
Not long now.
I should finish updating the mod within a week. Then I'll just need to do some final touch-ups and play-test it.
Not long now.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
-
- Posts: 44
- Joined: Tue Nov 27, 2012 5:31 pm
Re: Isle of the Deranged 2.0
Slayer,
I check each day for 2.1
Looking forward to the redo.
Paul
I check each day for 2.1
Looking forward to the redo.
Paul