[MOD]Toorum's Manor
Re: [MOD]Toorum's Manor
hi,
well, as for the warden, you have to find a way to beat them all with anything you have. There is no special hint.
And yes, those plates open the portcullis to escape the dream.
well, as for the warden, you have to find a way to beat them all with anything you have. There is no special hint.
And yes, those plates open the portcullis to escape the dream.
Re: [MOD]Toorum's Manor
Hello!
Just started this custom dungeon...but I cant play it, because as soon as I try to save the game....the game freeze
and had to restart my PC.
Anyone can help with this issue or already experienced it? Thank you!
Just started this custom dungeon...but I cant play it, because as soon as I try to save the game....the game freeze
and had to restart my PC.
Anyone can help with this issue or already experienced it? Thank you!
Re: [MOD]Toorum's Manor
hello,
do you have the latest version of legend of grimrock?
if not, and if you are running it on windows os, you can download the latest patches here:
(install them in this order)
http://grimrock.net/patch/grimrock_1_1_ ... _patch.exe
http://grimrock.net/patch/grimrock_1_3_ ... _patch.exe
http://grimrock.net/patch/grimrock_1_3_ ... _patch.exe
do you have the latest version of legend of grimrock?
if not, and if you are running it on windows os, you can download the latest patches here:
(install them in this order)
http://grimrock.net/patch/grimrock_1_1_ ... _patch.exe
http://grimrock.net/patch/grimrock_1_3_ ... _patch.exe
http://grimrock.net/patch/grimrock_1_3_ ... _patch.exe
Last edited by bongobeat on Sat Dec 03, 2016 10:38 am, edited 1 time in total.
Re: [MOD]Toorum's Manor
Thank you for th ehelp! I solved it with less demanding textures...strange because my pc has loads of RAM, but now it works.
I need some help about one point: how can I reach the sword inside the red/blue/green room at the level 11? The light inside the room is green...but I cant teleport inside it and I dont see any switch to open the door
I need some help about one point: how can I reach the sword inside the red/blue/green room at the level 11? The light inside the room is green...but I cant teleport inside it and I dont see any switch to open the door
Re: [MOD]Toorum's Manor
Hellon
there is an hidden button inside this room, that open the door.
there is an hidden button inside this room, that open the door.
Re: [MOD]Toorum's Manor
Thank you! WONDERFUL dungeon...I am having so much fun...but still some things giving some headache
1) Firestaff vault: I am at leve 18 and still no hint about the keys...did I miss anything?
2) At lvl 16 there is a room in the North-East Corner and cant open it...any hint?
Thank you
1) Firestaff vault: I am at leve 18 and still no hint about the keys...did I miss anything?
2) At lvl 16 there is a room in the North-East Corner and cant open it...any hint?
Thank you
Re: [MOD]Toorum's Manor
Hello, thanks, I'm glad you like it.Lorenz wrote:Thank you! WONDERFUL dungeon...I am having so much fun...but still some things giving some headache
1) Firestaff vault: I am at leve 18 and still no hint about the keys...did I miss anything?
2) At lvl 16 there is a room in the North-East Corner and cant open it...any hint?
Thank you
There is no key to enter the firestaff vault, you have to walk on 5 hidden plates to open the doors, hints are on the walls of this room.
I 'ill send you a pm in the same time, if you didn't find.
To be sure about level 16: what is the name of the level ? (level 16 for me, in the editor is frozen land)
if its the frozen land, there is only room that feet your description: 'the great elven sword'.
you have to stop any blob (projectiles that comes from the south wall) to open this door. (it's a remake of one of the log 1 puzzle)
Re: [MOD]Toorum's Manor
Thank you!
But I still miss the two "firestaff key" to enter the room I just was wondering if I will find the "firestaff key" in the following levels...(actually I am at level 18-19, Warden facility etc etc and still I miss both the keys)
The door I cant open is in the lvl "Frozen land" at the coordinate x=24, y=6.
But I still miss the two "firestaff key" to enter the room I just was wondering if I will find the "firestaff key" in the following levels...(actually I am at level 18-19, Warden facility etc etc and still I miss both the keys)
The door I cant open is in the lvl "Frozen land" at the coordinate x=24, y=6.
Re: [MOD]Toorum's Manor
Ok, as for the door in the frozen, there is an hidden button nearby.
For the missing firestaff's key:
well, the first one is in the level "catacomb" (level 3), in the nortwest part of the level.
the second one is in the "old passage" level 9, in a secret area opened by a secret button, in the southwest part of the level. But you can actually go in there, only from the upper level (8)
happy hunting
For the missing firestaff's key:
well, the first one is in the level "catacomb" (level 3), in the nortwest part of the level.
the second one is in the "old passage" level 9, in a secret area opened by a secret button, in the southwest part of the level. But you can actually go in there, only from the upper level (8)
happy hunting