[MOD] - The Butcher of Many + LVL1 Walkthrough
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- Posts: 53
- Joined: Fri Aug 26, 2016 11:56 am
[MOD] - The Butcher of Many + LVL1 Walkthrough
This is new version 1.1 of the mod with all known bugs fixed!
Walkthrough with all secrets for Level 1 of the mod is on STEAM!
You can download Russian texts version of my mod from Nexus Mods link!
The mod can be played from start to finish. You start on level 3 and you can reach level 13 with your characters. Difficulty is normal to challenging. And remember - patient explorer always has a better gear!
You can expect:
7 hours of gameplay
8 levels
34 secrets
4 mini bosses
1 final boss
no party creation
Steam Workshop link:
http://steamcommunity.com/sharedfiles/f ... =796697806
Nexus Mods link:
http://www.nexusmods.com/legendofgrimrock2/mods/78/?
Enjoy the mod!
Zdenek
Last edited by zdenekhoub on Sun Jun 04, 2017 6:22 pm, edited 7 times in total.
Re: [MOD] - The Butcher of Many v1.0
Your .dat file is only 197 kb ???
I am very impresed with the atmosphere you created. Did you use no custom assets at all?
I am very impresed with the atmosphere you created. Did you use no custom assets at all?
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- Posts: 53
- Joined: Fri Aug 26, 2016 11:56 am
Re: [MOD] - The Butcher of Many v1.0
Thank you! Exactly, the .dat file is small because I didn't used any custom assets at all.kelly1111 wrote:Your .dat file is only 197 kb ???
I am very impresed with the atmosphere you created. Did you use no custom assets at all?
Re: [MOD] - The Butcher of Many v1.0
Downloaded; will play it soon.
Re: [MOD] - The Butcher of Many v1.0
Can U give me a hint for: the three eyed guardian... shiny object?
also I cannot seem to kill the 2 rock creatures... been hitting at them for over 30 minutes or so...to no avail (am I missing somtheing here?)
also I cannot seem to kill the 2 rock creatures... been hitting at them for over 30 minutes or so...to no avail (am I missing somtheing here?)
Re: [MOD] - The Butcher of Many v1.0
got the earth element and got stucked - cannot kill the guardians, cannot leave the area :/ hint pls ?
Re: [MOD] - The Butcher of Many v1.0
Same problem here with the two rock guardians...
Also, got this error when reloading from a save game:
Alois
Also, got this error when reloading from a save game:
Code: Select all
[string "Surface.lua"]:0: could not resolve object reference with id wooden_box_5 (referenced by altar_3)
stack traceback:
[C]: in function 'assert'
[string "Surface.lua"]: in main chunk
[string "GameObject.lua"]: in function 'sendMessage'
[string "Map.lua"]: in function 'sendMessage'
[string "Map.lua"]: in function 'gameLoaded'
[string "GameMode.lua"]: in function 'loadGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
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- Posts: 53
- Joined: Fri Aug 26, 2016 11:56 am
Re: [MOD] - The Butcher of Many v1.0
kelly1111 wrote:Can U give me a hint for: the three eyed guardian... shiny object?
also I cannot seem to kill the 2 rock creatures... been hitting at them for over 30 minutes or so...to no avail (am I missing somtheing here?)
You need green, blue and red gems. One is in Sewers, second in Path of the Dead and the third has the summon stone guarding stairs at end of Cave of Poison.
The 2 rock creatures are almost unbeatable by normal weapons, hence their name Immortal Guardians when you summon them You can kill them only with Wizard's Virge from the Three Eyed Guardian.
Last edited by zdenekhoub on Sat Nov 12, 2016 5:43 pm, edited 1 time in total.
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- Posts: 53
- Joined: Fri Aug 26, 2016 11:56 am
Re: [MOD] - The Butcher of Many v1.0
Thank you for reporting the error I will look into it when more bugs appear.alois wrote:Same problem here with the two rock guardians...
Also, got this error when reloading from a save game:AloisCode: Select all
[string "Surface.lua"]:0: could not resolve object reference with id wooden_box_5 (referenced by altar_3) stack traceback: [C]: in function 'assert' [string "Surface.lua"]: in main chunk [string "GameObject.lua"]: in function 'sendMessage' [string "Map.lua"]: in function 'sendMessage' [string "Map.lua"]: in function 'gameLoaded' [string "GameMode.lua"]: in function 'loadGame' [string "GameMode.lua"]: in function 'update' [string "Grimrock.lua"]: in function 'display' [string "Grimrock.lua"]: in main chunk
Re: [MOD] - The Butcher of Many v1.0
I dont have gems (have only green) and I dont have wizard virge. So I am stucked here forever with immortal guardians and need to play from start ? Thats kinda silly, you shoul limit entrance to this area only with required items.zdenekhoub wrote:kelly1111 wrote:Can U give me a hint for: the three eyed guardian... shiny object?
also I cannot seem to kill the 2 rock creatures... been hitting at them for over 30 minutes or so...to no avail (am I missing somtheing here?)
You need green, blue and red gems. One is in Sewers, second in Path of the Dead and the third has the summon stone guarding stairs at end of Cave of Poison.
The 2 rock creatures are almost unbeatable by normal weapons, hence their name Immortal Guardians when you summon them You can kill them only with Wizard's Virge from the Three Eyed Guardian.