[MOD] Survive 4.0 Ultimate Edition

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

[MOD] Survive 4.0 Ultimate Edition

Post by Resu »

Hey guys :) i would like to present you my Dungeon for Legend of Grimrock 1 "Survive"

Available here: http://www.nexusmods.com/grimrock/mods/424/?

100% Playthrough by ME :mrgreen: : https://www.youtube.com/playlist?list=P ... -TDiZFMz_q

Old Blind Playthrough on Youtube : https://www.youtube.com/watch?v=8H3B1bZn8Oo&t=52s

Survive Compilation by SmokyMcPot: https://www.youtube.com/watch?v=ZhlZum0 ... SmokyMcPot

containing:

39 Floors full of Action (3 Secret Levels - Master Key needed)
Over 100 Secrets including 15 Super Secrets ;)
Many NPCs and Trading Recources
a lot of new monsters
4 different Endings
each level has nice background music now too

Story is simple:
you get into a dangerous dungeon and want to escape

i concentrated in Gameplay

Have Fun!


-Only works with Texture Resolution Medium or Low.
-Dont hit chests ;)
-I recommend at least 2 charakters with the Headhunter trait.


Designed, written, and created by Resu


Custom Wallsets by Daniv, Phitt, Merethif and Asteroth6

Custom Alcoves by Neikun, batty and crisman

Monsters by Leki (thanks a lot - your monsters are awesome!)

Custom spells by Grimwold

Gold Skeletons, Soul Scavanger and Skull Pack by Asteroth6 (great work)

Impaled Skeletons Pack by Skuggasveinn

Jungle Ogre and Shields by Merethif

Arcane Ogre by Neikun

Black Spider by PandaFoxFr

Black Armour by PandaFoxFr

Treasure Chest Models by Xanathar

Many items by Akroma222

Gems, Keys and Locks by lord_yig

Books by Mutman

Custom music:
Heretic
Blood
Shadow Warrior
Castlevania - Symphony of the Night
Doom 2
Conan the Destroyer

thanks also to the entire, awesome community on the grimrock.net forum.


Playtesters/Creative input:

Akroma222
THOM
Zoan
Torst
Last edited by Resu on Sat Jul 22, 2023 12:47 pm, edited 23 times in total.
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Alino
Posts: 33
Joined: Sun Jan 03, 2016 10:13 pm

Re: [MOD] Survive 1.0

Post by Alino »

I'm going to try this out. If I see anything that needs work done I'll message. By the way - are there puzzles?
Iegor
Posts: 5
Joined: Mon Sep 08, 2014 8:12 am

Re: [MOD] Survive 1.0

Post by Iegor »

i'm stuck at " let us see what you have learned about enlightenment " need help :)
andyroosta
Posts: 145
Joined: Wed May 30, 2012 11:11 pm

Re: [MOD] Survive 1.0

Post by andyroosta »

Sounds interesting, i'll give it a go later..thanks!
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Torst
Posts: 132
Joined: Tue Mar 06, 2012 12:41 pm
Location: Germany

Re: [MOD] Survive 1.0

Post by Torst »

I've done the first level.
Got one brasskey over.

So it looks very interesting. :D

Thx fot that.

Edit 1: I'm now at lvl5. Getting better and better. Brilliant mod.
Found a super secret.Proud am i.
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Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

Re: [MOD] Survive 1.0

Post by Resu »

Alino wrote:I'm going to try this out. If I see anything that needs work done I'll message. By the way - are there puzzles?
yes, of course :D but not as many as most mods. i dont like it to be stuck cause of puzzles :)
Iegor wrote:i'm stuck at " let us see what you have learned about enlightenment " need help :)
its an optional item puzzle :) well yoou have to put something enlighting in it ;)
Torst wrote:I've done the first level.
Got one brasskey over.

So it looks very interesting. :D

Thx fot that.

Edit 1: I'm now at lvl5. Getting better and better. Brilliant mod.
Found a super secret.Proud am i.
Thanks a lot Torst :D very appreciated

you are right! its getting better and better!!! :* :twisted:
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Torst
Posts: 132
Joined: Tue Mar 06, 2012 12:41 pm
Location: Germany

Re: [MOD] Survive 1.0

Post by Torst »

Ok.let me explain it the short way.

Interesting - lvl 1
Better and better - > lvl 5

Iam now at lvl 13 and all i can say is - it's crazy .


Iam not a guy of big shouts and there are many good mods for both LoG,but this is an absolut stunning,amazing Mod.

No bug till lvl 13,only a chain, to open a door, who is bugging in a texture,but visible.
tenca
Posts: 16
Joined: Mon May 02, 2016 7:55 pm

Re: [MOD] Survive 1.0

Post by tenca »

hi guys,
this mod is beautiful....!!!!
But i'am stuck at lev17 when says .. "poison you shall breathe".it is ...impossible .
what i can do ? thousand of monster at the same time...
thx
User avatar
Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

Re: [MOD] Survive 1.0

Post by Resu »

tenca wrote:hi guys,
this mod is beautiful....!!!!
But i'am stuck at lev17 when says .. "poison you shall breathe".it is ...impossible .
what i can do ? thousand of monster at the same time...
thx
hey tenca :)

this is "just" a fight room. pretty challanging i have to admit, but i have made it in in hard difficulty with a lot of various heroes and party constellations and i can tell you: it is not impossible ;) besides its by far not the hardest fight :twisted:
if you cant do it in many trials you should change difficulty or get better at fighting :D (you should first clean up the small monsters and let the big ones alone until you have more room to fight them for example)
Flohaxn
Posts: 31
Joined: Sat Nov 17, 2012 8:19 pm

Re: [MOD] Survive 1.0

Post by Flohaxn »

Awesome Mod!
Having a blast, thank you for creating it :)
Just to point out, i got a program crash once using the hold monster spell (could not reproduce it though), and on Level 11 i could not find my way out of the area where the blue arrow is:
SpoilerShow
Image
The lever in the east does not do anyhing as far as i can tell, maybe check that out.

/cheers
Last edited by Flohaxn on Sun Jul 31, 2016 8:35 am, edited 1 time in total.
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