[MOD] - Eye of the Atlantis - version 3j
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- Posts: 55
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Re: [MOD] - Eye of the Atlantis - version 3f
Sokoban puzzle?
Is that the block puzzle with 3 blocks in North West swamp?
I ask as it is solvable in the version I've been playing, v3d.
Is that the block puzzle with 3 blocks in North West swamp?
I ask as it is solvable in the version I've been playing, v3d.
Re: [MOD] - Eye of the Atlantis - version 3f
I think it is not, some players reported it is buggy. Luckily this is not mandatory puzzle, there is just some loot inside the chest.FennerMachine wrote:Sokoban puzzle?
Is that the block puzzle with 3 blocks in North West swamp?
I ask as it is solvable in the version I've been playing, v3d.
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Re: [MOD] - Eye of the Atlantis - version 3f
I tried it for ages and eventually got all three blocks onto orange squares.
It is difficult, lots of back and forth with the blocks, so probably a good thing you changed it!
It is difficult, lots of back and forth with the blocks, so probably a good thing you changed it!
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- Posts: 55
- Joined: Tue Dec 23, 2014 4:11 pm
Re: [MOD] - Eye of the Atlantis - version 3f
Found the treasure!
A few questions:
A few questions:
SpoilerShow
Can't find stone heart.
Door won't open East of outpost where golems are.
A door won't open in hidden outpost on rocky coast.
In final version can you now explore under Nethelen?
Door won't open East of outpost where golems are.
A door won't open in hidden outpost on rocky coast.
In final version can you now explore under Nethelen?
Re: [MOD] - Eye of the Atlantis - version 3f
Hi, cool ! So hope you will sucess in defeating the Overlord now as well !FennerMachine wrote:Found the treasure!
A few questions:SpoilerShowCan't find stone heart.
Door won't open East of outpost where golems are.
A door won't open in hidden outpost on rocky coast.
In final version can you now explore under Nethelen?
as for your questions -
SpoilerShow
stone heart --- you need trophy hunter skill. Than just kill some stone golems.
Door won't open East of outpost where golems are. --- You will get access here in the end of game as this is final dungeon.
A door won't open in hidden outpost on rocky coast --- can you be more specific which door and where ?
In final version can you now explore under Nethelen? --- No, dungeon not prepared and probably never will be... Altough no need for it as for now, you are suppose to get here things to go into the Atlantis only.
Door won't open East of outpost where golems are. --- You will get access here in the end of game as this is final dungeon.
A door won't open in hidden outpost on rocky coast --- can you be more specific which door and where ?
In final version can you now explore under Nethelen? --- No, dungeon not prepared and probably never will be... Altough no need for it as for now, you are suppose to get here things to go into the Atlantis only.
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- Posts: 55
- Joined: Tue Dec 23, 2014 4:11 pm
Re: [MOD] - Eye of the Atlantis - version 3f
SpoilerShow
Rat Warg boss dungeon area, Hidden Outpost quest. Second right there's a room with a gate that won't open.
Re: [MOD] - Eye of the Atlantis - version 3f
thats ok, it is not supposed to open. It is unofficialy leadingFennerMachine wrote:I'm going to try to finish current game then replay with the latest version.SpoilerShowRat Warg boss dungeon area, Hidden Outpost quest. Second right there's a room with a gate that won't open.
SpoilerShow
to the Archery shop, because the trader is member of the Hideout guild and he was stealing money from you in previous versions, however it was quite buggy so I left this idea unfinished.
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Re: [MOD] - Eye of the Atlantis - version 3f
Definitely worth a replay anyway!
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- Posts: 55
- Joined: Tue Dec 23, 2014 4:11 pm
Re: [MOD] - Eye of the Atlantis - version 3f
Nearing the end of my second play through, version 3f.
Also I actually beat the Sleepers Lair this time!
I didn't think I could do it without a detailed walk through but the few hints here helped a lot!
Second time round it's more fun as I've been able to optimise party members a bit more.
A few questions.
Great mod.
I'm going to have to play again but try a few new things maybe.
Also I actually beat the Sleepers Lair this time!
I didn't think I could do it without a detailed walk through but the few hints here helped a lot!
Second time round it's more fun as I've been able to optimise party members a bit more.
A few questions.
SpoilerShow
What is the gelatinous Herder cap for?
I can't find a use for the rabbits foot. Tried selling and doesn't seem listed on ingredients lists either.
Have they got a use, holdovers from older versions or ideas that were never finished?
I can't find a use for the rabbits foot. Tried selling and doesn't seem listed on ingredients lists either.
Have they got a use, holdovers from older versions or ideas that were never finished?
I'm going to have to play again but try a few new things maybe.
Re: [MOD] - Eye of the Atlantis - version 3f
Hi FennerMachine,FennerMachine wrote:Nearing the end of my second play through, version 3f.
Also I actually beat the Sleepers Lair this time!
I didn't think I could do it without a detailed walk through but the few hints here helped a lot!
Second time round it's more fun as I've been able to optimise party members a bit more.
A few questions.Great mod.SpoilerShowWhat is the gelatinous Herder cap for?
I can't find a use for the rabbits foot. Tried selling and doesn't seem listed on ingredients lists either.
Have they got a use, holdovers from older versions or ideas that were never finished?
I'm going to have to play again but try a few new things maybe.
that gelatinous cap belongs to the
SpoilerShow
lonely small herder in the north-west part of the swamp area. You need give it to "him".