[MOD] - Eye of the Atlantis - version 3j

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
FennerMachine
Posts: 55
Joined: Tue Dec 23, 2014 4:11 pm

Re: [MOD] - Eye of the Atlantis - version 3f

Post by FennerMachine »

Sokoban puzzle?
Is that the block puzzle with 3 blocks in North West swamp?
I ask as it is solvable in the version I've been playing, v3d.
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - version 3f

Post by Drakkan »

FennerMachine wrote:Sokoban puzzle?
Is that the block puzzle with 3 blocks in North West swamp?
I ask as it is solvable in the version I've been playing, v3d.
I think it is not, some players reported it is buggy. Luckily this is not mandatory puzzle, there is just some loot inside the chest.
Breath from the unpromising waters.
Eye of the Atlantis
FennerMachine
Posts: 55
Joined: Tue Dec 23, 2014 4:11 pm

Re: [MOD] - Eye of the Atlantis - version 3f

Post by FennerMachine »

I tried it for ages and eventually got all three blocks onto orange squares.
It is difficult, lots of back and forth with the blocks, so probably a good thing you changed it!
FennerMachine
Posts: 55
Joined: Tue Dec 23, 2014 4:11 pm

Re: [MOD] - Eye of the Atlantis - version 3f

Post by FennerMachine »

Found the treasure!
A few questions:
SpoilerShow
Can't find stone heart.
Door won't open East of outpost where golems are.
A door won't open in hidden outpost on rocky coast.
In final version can you now explore under Nethelen?
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - version 3f

Post by Drakkan »

FennerMachine wrote:Found the treasure!
A few questions:
SpoilerShow
Can't find stone heart.
Door won't open East of outpost where golems are.
A door won't open in hidden outpost on rocky coast.
In final version can you now explore under Nethelen?
Hi, cool ! So hope you will sucess in defeating the Overlord now as well !
as for your questions -
SpoilerShow
stone heart --- you need trophy hunter skill. Than just kill some stone golems.
Door won't open East of outpost where golems are. --- You will get access here in the end of game as this is final dungeon.
A door won't open in hidden outpost on rocky coast --- can you be more specific which door and where ?
In final version can you now explore under Nethelen? --- No, dungeon not prepared and probably never will be... Altough no need for it as for now, you are suppose to get here things to go into the Atlantis only.
Breath from the unpromising waters.
Eye of the Atlantis
FennerMachine
Posts: 55
Joined: Tue Dec 23, 2014 4:11 pm

Re: [MOD] - Eye of the Atlantis - version 3f

Post by FennerMachine »

SpoilerShow
Rat Warg boss dungeon area, Hidden Outpost quest. Second right there's a room with a gate that won't open.
I'm going to try to finish current game then replay with the latest version.
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - version 3f

Post by Drakkan »

FennerMachine wrote:
SpoilerShow
Rat Warg boss dungeon area, Hidden Outpost quest. Second right there's a room with a gate that won't open.
I'm going to try to finish current game then replay with the latest version.
thats ok, it is not supposed to open. It is unofficialy leading
SpoilerShow
to the Archery shop, because the trader is member of the Hideout guild and he was stealing money from you in previous versions, however it was quite buggy so I left this idea unfinished.
Also there are really just some minor changes in newver version, no need to start playing again (only if you really like the dungeon and want to replay it again :d)
Breath from the unpromising waters.
Eye of the Atlantis
FennerMachine
Posts: 55
Joined: Tue Dec 23, 2014 4:11 pm

Re: [MOD] - Eye of the Atlantis - version 3f

Post by FennerMachine »

Definitely worth a replay anyway!
FennerMachine
Posts: 55
Joined: Tue Dec 23, 2014 4:11 pm

Re: [MOD] - Eye of the Atlantis - version 3f

Post by FennerMachine »

Nearing the end of my second play through, version 3f.
Also I actually beat the Sleepers Lair this time!
I didn't think I could do it without a detailed walk through but the few hints here helped a lot!
Second time round it's more fun as I've been able to optimise party members a bit more.
A few questions.
SpoilerShow
What is the gelatinous Herder cap for?
I can't find a use for the rabbits foot. Tried selling and doesn't seem listed on ingredients lists either.
Have they got a use, holdovers from older versions or ideas that were never finished?
Great mod.
I'm going to have to play again but try a few new things maybe.
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - version 3f

Post by Drakkan »

FennerMachine wrote:Nearing the end of my second play through, version 3f.
Also I actually beat the Sleepers Lair this time!
I didn't think I could do it without a detailed walk through but the few hints here helped a lot!
Second time round it's more fun as I've been able to optimise party members a bit more.
A few questions.
SpoilerShow
What is the gelatinous Herder cap for?
I can't find a use for the rabbits foot. Tried selling and doesn't seem listed on ingredients lists either.
Have they got a use, holdovers from older versions or ideas that were never finished?
Great mod.
I'm going to have to play again but try a few new things maybe.
Hi FennerMachine,
that gelatinous cap belongs to the
SpoilerShow
lonely small herder in the north-west part of the swamp area. You need give it to "him".
Rabbit foot is increasing critical-hit chance for champion in which inventory it is.
Breath from the unpromising waters.
Eye of the Atlantis
Post Reply