I'm new to this stuff, I have been working my way through the scripRef but there are things I just don't understand at all.
I am trying to make this little script do a few things and I have only been able to get what is here to work and nothing else.
Atop that.. the damageFlag section of the script either is not working or I really am confused. I understand that it is bits, but I have
no earthly idea how to get what I want out of it. I tried to add the bits together and got nothing, I tried just putting them all in there at once - 264256 that did not work.
I tried adding them in the binary -I dont even remember the binary number I got... I tried adding commas and quotes and I even tried to bribe my computer with a dollar I found.
I just don't seem to get it. My goal is:
♦ Ongoing damage for a 3 seconds at a power of 5.
♦ A red screen flash something like "Damage_screen".
♦ and ignore for damage resistance.
After that is all done ill pop a hudPrint in there for the party to wise crack about burning fingers and it will be done.
Here is the code so far.
function BurntFingers()
damageTile(1, 3, 6, 3, 0, 2, "fire", 5)
end
Sorry to keep asking for things.
Each time I get help I learn something new that I dont have to ask again.