Single Class Groups
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- Posts: 5
- Joined: Thu Apr 12, 2012 3:49 pm
Single Class Groups
Anyone else use a single class group? I've tried all three combos and I'm enjoying all mages. Two battle-mages and two wizard-mages is surprisingly good, but anybody else? Funny stories about dieing or just destroying everything in your path with just a single class?
If only you could play as a panda...
Re: Single Class Groups
I'm curious what is considered a 'battle mage', as they don't get weapon or armor skills, sadly. I was kind of hoping mages could be built for melee if you wanted, but nope.
Re: Single Class Groups
huh? They get light armor and many Protection buffs.
What do you mean no armor?
What do you mean no armor?
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- Posts: 80
- Joined: Wed Apr 11, 2012 11:10 pm
Re: Single Class Groups
You could just equip heavy armor and say to hell with evasion. And give them some sort of melee weapon and a staff/orb. They'd still have the low hp, but with the Protection, theyd prolly survive a little longer than the back ones. Granted, with 4 mages, you could just spam spells and nothing would ever touch you.Dalton wrote:I'm curious what is considered a 'battle mage', as they don't get weapon or armor skills, sadly. I was kind of hoping mages could be built for melee if you wanted, but nope.
Re: Single Class Groups
That's what I'd do, but then they're no longer battle mages, really. Ah well. I think earth gives defense and air gives evasion, so you could put those two out front...killington wrote: Granted, with 4 mages, you could just spam spells and nothing would ever touch you.
Re: Single Class Groups
I have a group of all Rogues. a Dagger/evasion master lizardman named Creshik, an agile hand to hand minotaur female named Mouse, human female named jean who is leveled up in assassination and daggers, and finally a lizardman in the back named khris who has almost 40 missile weapons skill.
Daggers are a little bit weak but the high dex lets me hit all the time and my front line lizard man has nearly 70 evasion so I almost never need to worry about his health. Mouse has almost 40 evasion and around 30 protection thanks to the evade skill so....all in all...I never get hit.
Daggers are a little bit weak but the high dex lets me hit all the time and my front line lizard man has nearly 70 evasion so I almost never need to worry about his health. Mouse has almost 40 evasion and around 30 protection thanks to the evade skill so....all in all...I never get hit.
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- Posts: 80
- Joined: Wed Apr 11, 2012 11:10 pm
Re: Single Class Groups
Could make them minotaur mages, put all points into strength/vit/dex, but theyll still be mages so they can cast. That's pretty close to a battle mage.Dalton wrote:That's what I'd do, but then they're no longer battle mages, really. Ah well. I think earth gives defense and air gives evasion, so you could put those two out front...killington wrote: Granted, with 4 mages, you could just spam spells and nothing would ever touch you.
Re: Single Class Groups
Back in the day I tried playing Dungeon Master this way. About three levels from the end they introduce the Death Knights, which hit hard and are basically more or less immune to magic. I had to start again.killington wrote:Granted, with 4 mages, you could just spam spells and nothing would ever touch you.
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- Posts: 80
- Joined: Wed Apr 11, 2012 11:10 pm
Re: Single Class Groups
LOL. I always flirted with the idea of doing that in DM. Were there no doors to crush them with?Kanubis wrote:Back in the day I tried playing Dungeon Master this way. About three levels from the end they introduce the Death Knights, which hit hard and are basically more or less immune to magic. I had to start again.killington wrote:Granted, with 4 mages, you could just spam spells and nothing would ever touch you.
Re: Single Class Groups
Insectoid with 6 pts in Vitality, up to 4 pts in Willpower and/or Strength. Natural Armor and Skilled Traits -> At least 5 skill pts in Staff Defense.Dalton wrote:I'm curious what is considered a 'battle mage', as they don't get weapon or armor skills, sadly. I was kind of hoping mages could be built for melee if you wanted, but nope.