Turn-based: Swords and Sorcery - Underworld
Re: Turn-based: Swords and Sorcery - Underworld
Paypal finally cleared.
Time to give it a go!
Time to give it a go!
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Turn-based: Swords and Sorcery - Underworld
Hi there!
I posted a dev update for both the sequel and an upgrade for Underworld. It is the first of a series I plan to write to cover the work from the past year.
http://www.olderbytes.com/arena-combat.html

Thanks for reading!
I posted a dev update for both the sequel and an upgrade for Underworld. It is the first of a series I plan to write to cover the work from the past year.
http://www.olderbytes.com/arena-combat.html

Thanks for reading!

Re: Turn-based: Swords and Sorcery - Underworld
It's looking good! I'd certainly like to play your next remake. 
Daniel.

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Turn-based: Swords and Sorcery - Underworld
Update will be free to existing players as always 

Re: Turn-based: Swords and Sorcery - Underworld
Very generous of you! I would happily pay for a remake. 
Daniel.

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Turn-based: Swords and Sorcery - Underworld
Or 90's even, I felt a lot of similarity to Wizardry 6. Graphically as well as style, it takes a bit of getting used, to the lack of graphic detail. Ie what looks to be a dead end is actually a staircase, there's just no graphic for it.
Excellent game once you adjust though, I look forward to the new version.
Daniel.
Excellent game once you adjust though, I look forward to the new version.

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Turn-based: Swords and Sorcery - Underworld
Helle everyone.
Time for my annual update!
I built a new engine, as mentionned previously, for the sequel to Underworld. I then used it to rebuild Underworld so that it would be on par with its sequel.
The Definitive Edition is due November 3rd! And there's a new trailer:
https://www.youtube.com/watch?v=NPYGNzu-VOg
While grimrock emulated Dungeon Master, I drew inspiration from the previous generation of TB RPGs. Mostly Might and Magic, but people familiar with Bard's Tale or Wizardry should feel right at home.
I'm hoping to release Sovereign, the sequel, in 2016.
Thanks for stopping by!
Charles
Time for my annual update!

I built a new engine, as mentionned previously, for the sequel to Underworld. I then used it to rebuild Underworld so that it would be on par with its sequel.
The Definitive Edition is due November 3rd! And there's a new trailer:
https://www.youtube.com/watch?v=NPYGNzu-VOg
While grimrock emulated Dungeon Master, I drew inspiration from the previous generation of TB RPGs. Mostly Might and Magic, but people familiar with Bard's Tale or Wizardry should feel right at home.
I'm hoping to release Sovereign, the sequel, in 2016.
Thanks for stopping by!
Charles
Re: Turn-based: Swords and Sorcery - Underworld
Excellent, time for my annual reply! :p
I didn't complete the game when I played, so I look forward to replaying.
Are your forums back up? I recall there was a lot of useful in game tips on there, it'd be a shame not to be able to access them.
Cheers,
Daniel.
I didn't complete the game when I played, so I look forward to replaying.

Are your forums back up? I recall there was a lot of useful in game tips on there, it'd be a shame not to be able to access them.
Cheers,
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Turn-based: Swords and Sorcery - Underworld
You can still find them via the page top menu. They'll be made more conspicuous before release.
Re: Turn-based: Swords and Sorcery - Underworld
Wow, looks great! (And Lily is cute!) I'm impressed with the work gone into this.
Finished Dungeons - complete mods to play