[MOD] Eye of the Beholder: Waterdeep Sewers

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
melkor_morgoth75
Posts: 9
Joined: Tue Aug 11, 2015 8:51 pm

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Post by melkor_morgoth75 »

Ty!!

mm75
carlos2000
Posts: 7
Joined: Mon Jan 19, 2015 10:46 am

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Post by carlos2000 »

any work appreciated, I tried to put together the logical puzzles, item locations, scripting ... so the easy stuff in my opinion - cause frankly i am lost at 3D modeling.
matuto
Posts: 109
Joined: Wed Jan 06, 2016 2:47 am

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Post by matuto »

Hi everybody,
I started this mod today but very soon I was not able to save. Game crashes. Problems with LUA.

log - script_entity_59: cannot serialize table 'pit' with metatable stack [C]: in function 'error'
[string "ScriptEntity.lua"]: in function 'saveValue'
[string "ScriptEntity.lua"]: in function 'saveState'
[string "GameMode.lua"]: in function 'saveGame'
[string "GameMode.lua"]: in function 'quickSave'
[string "GameMode.lua"]: in function 'keyPressed'
[string "Grimrock.lua"]: in function 'pollEvents'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

OS Version 5.1

OEM ID: 0
Number of processors: 2
Page size: 4096
Processor type: 586

Total memory: 3067 MB
Free memory: 1872 MB

Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce 8400GS
State flags: 08000005

Display device 1:
Device name: \\.\DISPLAYV1
Device string: NetMeeting driver
State flags: 00000008

Display device 2:
Device name: \\.\DISPLAYV2
Device string: RDPDD Chained DD
State flags: 00000008


Any suggestions ?
Thanks in advance.
zerodaunholy
Posts: 15
Joined: Mon Jan 01, 2018 8:01 pm

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Post by zerodaunholy »

matuto wrote:Hi everybody,
I started this mod today but very soon I was not able to save. Game crashes. Problems with LUA.

log - script_entity_59: cannot serialize table 'pit' with metatable stack [C]: in function 'error'
[string "ScriptEntity.lua"]: in function 'saveValue'
[string "ScriptEntity.lua"]: in function 'saveState'
[string "GameMode.lua"]: in function 'saveGame'
[string "GameMode.lua"]: in function 'quickSave'
[string "GameMode.lua"]: in function 'keyPressed'
[string "Grimrock.lua"]: in function 'pollEvents'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

OS Version 5.1

OEM ID: 0
Number of processors: 2
Page size: 4096
Processor type: 586

Total memory: 3067 MB
Free memory: 1872 MB

Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce 8400GS
State flags: 08000005

Display device 1:
Device name: \\.\DISPLAYV1
Device string: NetMeeting driver
State flags: 00000008

Display device 2:
Device name: \\.\DISPLAYV2
Device string: RDPDD Chained DD
State flags: 00000008


Any suggestions ?
Thanks in advance.
i got this same. can anybody help?
User avatar
HypnoToad
Posts: 73
Joined: Thu Sep 22, 2016 1:19 am
Location: Melbourne, Australia

Re: [MOD] Eye of the Beholder: Waterdeep Sewers

Post by HypnoToad »

zerodaunholy wrote: Thu Mar 29, 2018 8:34 pm
matuto wrote:Hi everybody,
I started this mod today but very soon I was not able to save. Game crashes. Problems with LUA.

log - script_entity_59: cannot serialize table 'pit' with metatable stack [C]: in function 'error'
[string "ScriptEntity.lua"]: in function 'saveValue'
[string "ScriptEntity.lua"]: in function 'saveState'
[string "GameMode.lua"]: in function 'saveGame'
[string "GameMode.lua"]: in function 'quickSave'
[string "GameMode.lua"]: in function 'keyPressed'
[string "Grimrock.lua"]: in function 'pollEvents'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

OS Version 5.1

OEM ID: 0
Number of processors: 2
Page size: 4096
Processor type: 586

Total memory: 3067 MB
Free memory: 1872 MB

Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce 8400GS
State flags: 08000005

Display device 1:
Device name: \\.\DISPLAYV1
Device string: NetMeeting driver
State flags: 00000008

Display device 2:
Device name: \\.\DISPLAYV2
Device string: RDPDD Chained DD
State flags: 00000008


Any suggestions ?
Thanks in advance.
i got this same. can anybody help?
I fixed the issue with the it not saving. If anyone wants a copy of the dungeon.dat file to try out it's here:
Google Drive Link:
https://drive.google.com/file/d/1C7LkQ- ... sp=sharing
Return of the Dark Lord - V3.5 Download:
https://www.nexusmods.com/grimrock/mods ... escription
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