[Open / Signup] One Room Round Robin 3 - Calling All Modders
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
I am sorry for the inconvinience, but it seems that completing my room will take a few more days. I have everything technical done, but the story (Which is an essential part of my room) is yet to be implemented.
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
No worries at all . Looking forward to trying out your room!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Okay, my room is now implemented, but there may be bugs, so I'll play trough it a few times. I'll send the file to you first thing tomorrow morning!
EDIT: Oh, what is the item that the player is rewarded with after completing a room?
EDIT: Oh, what is the item that the player is rewarded with after completing a room?
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
That's great news . Can't wait to play through your room.
The item that is required at the end is "or3_meteor_ore" (I think that's the ID for the item). It's not final in terms of the item definition, but there is a placeholder you can use for now until we make it look/act like it is supposed to.
The item that is required at the end is "or3_meteor_ore" (I think that's the ID for the item). It's not final in terms of the item definition, but there is a placeholder you can use for now until we make it look/act like it is supposed to.
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
- Duncan1246
- Posts: 404
- Joined: Mon Jan 19, 2015 7:42 pm
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
I know you can't spent too much time on the forum, but could you read my post on grimTK thread? I am in the final phase of my mod, and I planned tu use dialogues, but I can't figure out how resolve the issue with "GTKGui.Dialogue.startDialogue".
The Blue Monastery (LOG1)
download at:http://www.nexusmods.com/grimrock/mods/399/?
Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?
download at:http://www.nexusmods.com/grimrock/mods/399/?
Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
For over a month no update on this project...
Everything okay? John? Are you still there?
Any progress that we might not be aware of?
Everything okay? John? Are you still there?
Any progress that we might not be aware of?
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Hey! Sorry for the delay - I've been exceptionally busy these last couple of weeks. On the plus side, I have a 2.5 week holiday starting this weekend, so that is set to change very soon . Then things will carry on as per-usual!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Thanks, John.
Cheer up!
Cheer up!
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Just a quick update - I'm back working on the mod again and just fleshing out the town area at the moment. I've sent a PM to all designers who have yet to add their room to get the schedule rolling again .
In the mean time, I intend to flesh out the central town area with some additional features and tidy up some of the previously neglected areas!
In the mean time, I intend to flesh out the central town area with some additional features and tidy up some of the previously neglected areas!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Room is now in Skuggasveinn's hands - things are back on track again .
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.