[Open / Signup] One Room Round Robin 3 - Calling All Modders
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Hey John!
Assuming it's a possibility, I'd love to get my hands on the mod file tonight. Just letting you know I'm ready to get started whenever it's available!
Jgwman
Assuming it's a possibility, I'd love to get my hands on the mod file tonight. Just letting you know I'm ready to get started whenever it's available!
Jgwman
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
I have the file, I'll merge my room (which is complete) tonight and send it back to John who'll be able to forward it to you!
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Sounds good! Take your time.
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
BTW: if we do not get any new modders taking the last remaining rooms I can volunteer to make a simple second room in Dark Tower, I would prefer number 18 but any will do. Lets see once the rest of you guys are ready.
- JohnWordsworth
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
@Jgwman/Diarmuid: Great news from both of you . We'll have 11 rooms soon and I'm looking forward to doing a run through of the first half of the ORRR3!
@aaneton: Many thanks for the offer. We'll obviously see how things progress, but I'm sure that there will be a couple of areas that will need making up as "abandoned areas" for the end result, so I'll almost definitely ask you to do that in a couple of months .
@aaneton: Many thanks for the offer. We'll obviously see how things progress, but I'm sure that there will be a couple of areas that will need making up as "abandoned areas" for the end result, so I'll almost definitely ask you to do that in a couple of months .
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Hi guys!
Since for some reason i was unable to reply to JSW's pm, i'll say it here:
I finally have time to complete my room and implement it. You can put me to the line.
Keep up the good work and have a great day!
Since for some reason i was unable to reply to JSW's pm, i'll say it here:
I finally have time to complete my room and implement it. You can put me to the line.
Keep up the good work and have a great day!
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
@TheCube: Excellent to hear from you! I'll add you to the list and I should be able to send you the room in about 8-12 days or so at a rough guess!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
A quick update. First of all - I have just sent the file to Jgwman for editing. Apologies that it is a little bit late, I suddenly realised that there was absolutely nothing done in the general area of the Dark Tower and I wanted to get some of that in place before rooms started appearing there.
With some reworking of the Dark Tower, I have decided to cut room 21 from the mod. This allows for a much nicer overall layout for the tower, and there are still a couple of tower rooms left anyway for late comers to the mod. You can see a new floor plan for the ground floor of the tower here: Clicky Clicky.
Just to clarify, I have now made it so that all of the rooms in the tower are the same as everywhere else - you enter your room on the ground floor and have two floors below the ground floor in order to extend your room (9x9x3). In the center area there will be some stairs going up to the final boss fight, which will be unlocked by completing 4 of the 5 rooms in the tower.
The items for players to retrieve in the dark tower don't exist yet - so please just use the meteorite_ore like the other rooms for now and we will substitute the real item in later.
With some reworking of the Dark Tower, I have decided to cut room 21 from the mod. This allows for a much nicer overall layout for the tower, and there are still a couple of tower rooms left anyway for late comers to the mod. You can see a new floor plan for the ground floor of the tower here: Clicky Clicky.
Just to clarify, I have now made it so that all of the rooms in the tower are the same as everywhere else - you enter your room on the ground floor and have two floors below the ground floor in order to extend your room (9x9x3). In the center area there will be some stairs going up to the final boss fight, which will be unlocked by completing 4 of the 5 rooms in the tower.
The items for players to retrieve in the dark tower don't exist yet - so please just use the meteorite_ore like the other rooms for now and we will substitute the real item in later.
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Hey guys!
Just returned the mod file to John - assuming everything clears smoothly, the file should be ready for the next person (Cube?) very soon!
Just returned the mod file to John - assuming everything clears smoothly, the file should be ready for the next person (Cube?) very soon!
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Excel! Many thanks Jgwman - can't wait to try out your room. Got some friends staying at our place this weekend, so will either take a look Sunday night or Monday night and then send the file to theCube early next week some time .
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.