Editor Tutorials on YouTube - part 14 is out
Re: Editor Tutorials on YouTube - part 13 is out
i use GrimrockModelToolkit, and resize them model, but i dont know i use in editor have nice new stats, textures, but size still original:(
- Skuggasveinn
- Posts: 561
- Joined: Wed Sep 26, 2012 5:28 pm
Re: Editor Tutorials on YouTube - part 13 is out
Hi A100N, you are going into deep waters now
You can't resize a model unless you resize the animation also, because the model will scale to the animation when it plays, and it will look like nothing has happened, like in your case.
And you can't really resize an animation for a monster because it will throw the grid system off, if you scale it down by 50% the monster will walk half a tile, and if you scale it up by 150% it will walk one and a half tile, and then gets weirdly snapped back/fourth to the rest pose on a new tile it was trying to move to.
The only way to get this right is to recreate the animation for the monster so that it matches the grid tiles of the game.
If you take a look at the TinyCritterController class (the harmless spider and crabs) they have their own models and their own animations, there is no magic setSize command or scale command, so to the best of my knowledge you will have to do this from the ground up.
Kind regards.
Skuggasveinn.
You can't resize a model unless you resize the animation also, because the model will scale to the animation when it plays, and it will look like nothing has happened, like in your case.
And you can't really resize an animation for a monster because it will throw the grid system off, if you scale it down by 50% the monster will walk half a tile, and if you scale it up by 150% it will walk one and a half tile, and then gets weirdly snapped back/fourth to the rest pose on a new tile it was trying to move to.
The only way to get this right is to recreate the animation for the monster so that it matches the grid tiles of the game.
If you take a look at the TinyCritterController class (the harmless spider and crabs) they have their own models and their own animations, there is no magic setSize command or scale command, so to the best of my knowledge you will have to do this from the ground up.
Kind regards.
Skuggasveinn.
Re: Editor Tutorials on YouTube - part 13 is out
Ah ok understund:) no rescale models its best idea for me now THX
Re: Editor Tutorials on YouTube - part 13 is out
That is really nice, I'm impressed!
Finished Dungeons - complete mods to play
Re: Editor Tutorials on YouTube - part 13 is out
I managed to make 7 new tombstones, to log2.
You can be yourself from use depending on the appearance to convey messages for seekers of adventure
Download LINK ---http://www.nexusmods.com/legendofgrimrock2/mods/34/?
You can be yourself from use depending on the appearance to convey messages for seekers of adventure
Download LINK ---http://www.nexusmods.com/legendofgrimrock2/mods/34/?
Last edited by A100N on Fri Mar 13, 2015 2:13 pm, edited 1 time in total.
Re: Editor Tutorials on YouTube - part 13 is out
Hello again.
I wanted to add my own music (no sound) to play to its use in battles with boss. but how do I add it all as it should be in EDITOR works ok. But the game crashes.
In the log says something about SoundSystem, I note again the muse editor is working correctly and your game has been suspended when the player has to start this already music.
I emphasize again, I'm interested in the music and not the sounds ...(OGG format)
I wanted to add my own music (no sound) to play to its use in battles with boss. but how do I add it all as it should be in EDITOR works ok. But the game crashes.
In the log says something about SoundSystem, I note again the muse editor is working correctly and your game has been suspended when the player has to start this already music.
I emphasize again, I'm interested in the music and not the sounds ...(OGG format)
Re: Editor Tutorials on YouTube - part 13 is out
The Tomb with Jesus on it is a bit interesting. I'm not sure how many Minotaurs, Rats, Insectoids, or Lizards are followers of Christ, but maybe those Humans can benefit
Either way, great designs! Thumbs up.
Either way, great designs! Thumbs up.
Re: Editor Tutorials on YouTube - part 13 is out
Apparently everything is "children of God"