The Mountain

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Azel
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Joined: Thu Nov 06, 2014 10:40 pm

Re: The Mountain

Post by Azel »

lol, that actually looks pretty damn cool. Someone should make a Ceiling Decoration of frog legs. I'd 8-) totally use it!
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Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: The Mountain

Post by Dr.Disaster »

bongobeat wrote:by the way, I'm currently stuck in the swamp, I just get the gear key from the path of faith and don't know what to do with it. I ve used it on the lock in the kellbreach cave but that wouldn't work. Any hint please?
IIRC the gear keys are needed to open the Maze of Wisdom which is east of the swamp.
bongobeat
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Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: The Mountain

Post by bongobeat »

thanks I had check, the problem is, I couldn't get to these maze. I suppose I had to go to southwest to the other area in the swamp.
Does the three levers do something in the cave, those who are near the secret lever that open a door? I did not really try them, as the message left by don't-remember-the-name say that there are obsolete.
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: The Mountain

Post by Dr.Disaster »

bongobeat wrote:thanks I had check, the problem is, I couldn't get to these maze. I suppose I had to go to southwest to the other area in the swamp.
Well you have to go there too. Yet the Maze of Wisdom is still to the east.
bongobeat wrote:Does the three levers do something in the cave, those who are near the secret lever that open a door? I did not really try them, as the message left by don't-remember-the-name say that there are obsolete.
AFAIR they are just decoys for that secret lever.
bongobeat
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Location: France

Re: The Mountain

Post by bongobeat »

The path to the other side of the swamp is well hidden, I can't find a way! :x :x :cry: :cry: :cry:
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: The Mountain

Post by Dr.Disaster »

bongobeat wrote:The path to the other side of the swamp is well hidden, I can't find a way! :x :x :cry: :cry: :cry:
Huh? All you have to do is venture thru the noxious tunnels.
hansbleeb
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Joined: Fri Nov 08, 2013 10:31 pm
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Re: The Mountain

Post by hansbleeb »

some spells are bugged when you try to cast..
my favorite, meteor storm, forcefield, lighting bolt and a lot more.if you cast then, the game stopped!
. i cast only fireballs on the moment...
and the runner puzzle, i run over a very short temporary bridge and see there a etheral blade and again a button with a time clock.. but where must i go now???
but a very amazing mod.. the monsters are very hard also in easy mod.. for a frog i must fire sometimes more then 10 fireballs at them..i am level 11 at the moment
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Dr.Disaster
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Joined: Wed Aug 15, 2012 11:48 am

Re: The Mountain

Post by Dr.Disaster »

hansbleeb wrote:some spells are bugged when you try to cast..
my favorite, meteor storm, forcefield, lighting bolt and a lot more.if you cast then, the game stopped!
Can't verify that; played it with a quad-mage party and had not problems at all.

I assume you do run the latest version of LoG2, v2.2.4
Does your imported party perhaps have custom skills/spells from a previous mod?
hansbleeb
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Re: The Mountain

Post by hansbleeb »

i think that is the problem.. i imported a level 8 party with a lot of skills..but the other mods have no problems with a higher level import party
and the monsters became also harder in level with a higher imported party?
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Zo Kath Ra
Posts: 937
Joined: Sat Apr 21, 2012 9:57 am
Location: Germany

Re: The Mountain

Post by Zo Kath Ra »

I really want to play this mod, but I don't have any savegames with a high-level party anymore.
Does anyone have a savegame with a generic party suitable for the mod?

I know I could level up the default party by using the console, but I don't want to do that :)
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