Mameluk wrote:Then what would you use to switch weapons with? The right mouse button? Not intuitive at all!
Well, no harm in including the option, though.

How is using right mouse button to equip and unequip any less intuitive.
If we synonym left click as "use" (including attacking) then right click can be called "equip". It would also match with the behaviour that right clicking piece of equipment actually does equip said item. The term "use" will also fit with the fact that you use items in the game world with left click (of you want to generalise more, call it interact or whatever).
I am more surprised about the default way it has been set up, because at glance it seems in discord with the rest.
I can venture a guess as to why right click was used as the attack button... they want user to be able to slot in equipment as he finds it without needing to open the character sheet. But you know, you could simply check "is something in hand" > left click = "quick equip"; "empty hand" > left click = "use/attack" [in the contest of characters hands].
The only advantage to using right click as an attack button is if you want to pick an equipped weapon into an empty hand, without opening the character sheet, (if we assume the above was in effect). Well torches might become annoying, but you know they could simply be automatically dropped... no one is going to use a burnt out torch to attack.