Books

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Mutman
Posts: 73
Joined: Sun Apr 08, 2012 9:57 pm
Location: Krupka, Czech Republic

Books

Post by Mutman »

Hi guys,
as I promised I have recreated my books from LoG 1, now I just need you guys think of something those books could do to the party. :D I just pretty much copied code from asset pack and don't have time to think of something myself, if you will think of something I will probably code it. Right now I am just realeasing retextured books.

Some images:
SpoilerShow
Image
Image
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and finally Nexus: http://www.nexusmods.com/legendofgrimrock2/mods/13/?
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
cameronC
Posts: 80
Joined: Wed Apr 11, 2012 10:54 pm

Re: Books

Post by cameronC »

Those are quite nice! Thank you!
Writer and sometimes artist of the very slightly acclaimed comic series Scrambled Circuits. A comic series about a robot written by a human.

Grimrock 2 socketSystem: viewtopic.php?f=22&t=8546 / Github
Grimfan
Posts: 369
Joined: Wed Jan 02, 2013 7:48 am

Re: Books

Post by Grimfan »

I'm glad these are back in the game Mutman. I shall definitely be using them (as will about every other modder out there). :)
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MadCatter
Posts: 34
Joined: Mon Nov 03, 2014 5:02 am
Location: Southampton, UK

Re: Books

Post by MadCatter »

These look great. :D

I was thinking of using one for my Zelda map which acts as a translator (book of mudora), allowing you to read illegible text when right-clicked with the book.
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Mutman
Posts: 73
Joined: Sun Apr 08, 2012 9:57 pm
Location: Krupka, Czech Republic

Re: Books

Post by Mutman »

Glad you guys like it :)
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: Books

Post by bongobeat »

got them, thank you for converting them ;)
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Mysterious
Posts: 226
Joined: Wed Nov 06, 2013 8:31 am

Re: Books

Post by Mysterious »

Hi thxs for porting the Books over I need these bad and did use them LOg1 thxs again :)
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: Books

Post by Drakkan »

it is possible to write some text inside the books / turn the pages ? Not sure how it was done exactly in log1, if there was some GUI, or it was solved another way.
Breath from the unpromising waters.
Eye of the Atlantis
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Mutman
Posts: 73
Joined: Sun Apr 08, 2012 9:57 pm
Location: Krupka, Czech Republic

Re: Books

Post by Mutman »

That was something different, these book serve just as items, what you are talking about was some kind of GUI, I think John made it.
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
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