Code: Select all
party.party.getChampion(1):
setCondition(string)
setConditionValue(string, number)
hasCondition(string)
getConditionValue(string)
-- Overloaded, Paralyzed, Petrified, BearForm, Blind, Burdened, ChestWound, Diseased, FireShield, FrostShield, Haste, HeadWound, Invisibility, LeftHandWound, LegWound, RightHandWound, Poison, PoisonShield, ProtectiveShield, ShockShield, Slow, Starving, WaterBreathing, Dead, Cursed, Rage, LevelUp, FeetWound,