LoG 2 very poor performance...

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badhabit
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Re: LoG 2 very poor performance...

Post by badhabit »

sarvrin wrote: Btw:

http://www.tomshardware.com/reviews/rad ... 533-8.html

Just Radeon 5670 or Radeon HD 5670?
HD... so, my card can cope with Crysis (Avg. FPS 52 with 1920x1200), but has with LoG2 only 12FPS? ;P
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sarvrin
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Re: LoG 2 very poor performance...

Post by sarvrin »

Dr.Disaster wrote: Then it's like eispfogel and me suspected: your GPU demands more power than the system can or wants to give him. Dunno how to get past that, sorry.
I have a great idea! Optimize the game better :) Most probably, after a couple of patches it will run smoother. Or I am left with no other choice than to play it in all low. Thanks for the replies guys!
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sarvrin
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Re: LoG 2 very poor performance...

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badhabit wrote:
sarvrin wrote: Btw:

http://www.tomshardware.com/reviews/rad ... 533-8.html

Just Radeon 5670 or Radeon HD 5670?
HD... so, my card can cope with Crysis (Avg. FPS 52 with 1920x1200), but has with LoG2 only 12FPS? ;P
The game has been out for...1 day :P Lets be patient. They will patch it and we will all be happy. Just for the reference:

http://www.notebookcheck.net/NVIDIA-GeF ... 907.0.html <----My GPU. We are on the same boat Badhabit :D
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Dr.Disaster
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Re: LoG 2 very poor performance...

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sarvrin wrote:http://www.notebookcheck.net/NVIDIA-GeF ... 907.0.html <----My GPU. We are on the same boat Badhabit :D
He'd be in the same boat if he had two of those 5670's. You only need to convince your system to send more power to it's GPU.
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sarvrin
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Re: LoG 2 very poor performance...

Post by sarvrin »

Dr.Disaster wrote:
sarvrin wrote:http://www.notebookcheck.net/NVIDIA-GeF ... 907.0.html <----My GPU. We are on the same boat Badhabit :D
He'd be in the same boat if he had two of those 5670's. You only need to convince your system to send more power to it's GPU.
I run more demanding and modern games without such issues.

Fact is:

1. Taxture quality is not that great
2. You can see objects poping in from the distance
3. Changing graphic properties and resolution has little or no effect on the framerates
4. Particle effects are there..and that is all you can say about them
5. There is no DoF, no bloom, no AA, no tesselation, no physX
6. Random FPS drops in the most random parts of zones

Yet our GPUs are still guilty of the poor performance. Lets face it. The game itself is a huge step forward when you compare it to its predecessor. Everything about it is great apart from the engine and optimization which is abysmal in some cases.

Truth is, maybe it would be worth to look at the whole engine again and improve it later down the road. That will only do the game good.
badhabit
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Re: LoG 2 very poor performance...

Post by badhabit »

640x400 everything high, twigroot forest
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Dr.Disaster
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Re: LoG 2 very poor performance...

Post by Dr.Disaster »

badhabit wrote:640x400 everything high, twigroot forest
Abusing the game engine again by setting unsupported resolutions?
badhabit
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Re: LoG 2 very poor performance...

Post by badhabit »

Dr.Disaster wrote:
badhabit wrote:640x400 everything high, twigroot forest
Abusing the game engine again by setting unsupported resolutions?
no, giving the poor engine a chance to shine & relax ;)

I mean, 87% less pixel should make a difference...
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sarvrin
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Re: LoG 2 very poor performance...

Post by sarvrin »

Dr.Disaster wrote:
badhabit wrote:640x400 everything high, twigroot forest
Abusing the game engine again by setting unsupported resolutions?
No, stating the fact. Game = EPIC / Engine = meh. And hoping that someone will actually see the issue and at least try/comment to fix it in the future.
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Dr.Disaster
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Re: LoG 2 very poor performance...

Post by Dr.Disaster »

sarvrin wrote:
Dr.Disaster wrote:
badhabit wrote:640x400 everything high, twigroot forest
Abusing the game engine again by setting unsupported resolutions?
No, stating the fact. Game = EPIC / Engine = meh. And hoping that someone will actually see the issue and at least try/comment to fix it in the future.
There are two issue here.

The first issue is that your system prevents your GPU from doing what it wants to (rendering stuff) by cutting it's power. Your GPU-Z graph made that clear. If your GPU could render as it wanted to you would have at least 20+ FPS anywhere. There is nothing any modification of the LoG2 engine can change here.

The second issue is that people with close-to-min-req GPU's (which yours does not belong to) don't want to see that their hardware is weak.
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