[Spoilers] Special Armor Set Compendium v1.5

This is the forum for helping you out if you're stuck in Grimrock 2 or if you want to discuss about the mysteries of the Isle of Nex. Warning: forum contains spoilers!
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Klezzon
Posts: 107
Joined: Wed Oct 15, 2014 9:12 pm

Re: [Spoilers] Special Armor Set Compendium v1.3

Post by Klezzon »

Thanks to all
Klezzon wrote:Ok, thing we still got NO IDEA:

SHIELD: Thraelm Tribal Buckler - ???

HANDS: Reed Gauntlets - ???
Ichthyic
Posts: 136
Joined: Fri Oct 17, 2014 1:24 am

Re: [Spoilers] Special Armor Set Compendium v1.5

Post by Ichthyic »

crap. I have the shield, but I no longer remember where I got it from.
Ichthyic
Posts: 136
Joined: Fri Oct 17, 2014 1:24 am

Re: [Spoilers] Special Armor Set Compendium v1.4

Post by Ichthyic »

Klezzon wrote:
Tarami wrote:Minor mistake: The set bonus for the Crystal set is +75 health, not +80. Putting on the final piece adds 80 because the piece itself has +5 health (unless it's the shield).
Oh ? :o
sapientCrow wrote:Thanks for this.
Are you working on a weapon compendium currently?
I started a minor list and wanted to see if you were doing one already.
Nah, i'll stick with spells and armor, good luck. :mrgreen:
Ichthyic wrote:did the Xafi set get covered? it's not much, but it looks nice.

one of the harder to find pieces:
legs are in the secret area you reach by pressing a button you find shortly after you enter the mines.
lol, actually just looked again, and there's a whole set there, hood, legs, and chest.
Dunno, i don't think to cover that...
Ichthyic wrote:d...Oh, cool. remember when you fist got into the forest, and you ran across a head that said: "This is another way out."

well, it is. that's the exit from this secret mine place!

the circle is complete...
Wait... what ? :o
I remember that i've missed an area in the mine, but WHAT !? :shock:
Nexus wrote:Mirror Greaves
SpoilerShow
Piramid of Umas, Tomb of The Forgotten.

Puzzle involving the light shooter that opens the gate to the key. Press the button to shoot the light, get out the way, and the gate will open. If you repeat this the gate will close, but if you move fast enough you can get to the other side of the gate before it closes, then the greaves are just around the corner.

Prot 8, Res All 5, Light armor, 3.5 Kg
They really love to scatter them around... TY BTW
yeah, just as you enter the mine proper, go 7 steps in, and just before you turn right, there's a button on the wall there. easy to miss. it opens the area a few paces back, and you just keep following the path to the exit. there is a restoration stone, and the complete xafi set, plus a box with the best one handed heavy sword in the game.

when you open the door to go out, you come out right at the head in the forest, and all the little stone guys that just sat there before.... get angry with you. think there's 3 of them.

let me know if you can't find it, and I'll post the map.
Firderis
Posts: 20
Joined: Tue Oct 21, 2014 2:53 pm

Re: [Spoilers] Special Armor Set Compendium v1.5

Post by Firderis »

Thraelm Tribel (light armor)
SpoilerShow
Head: Shipwreck Beach, secret beach area
Legplates: Forgotten River, "With a keen eye"-riddle secret area
Chestplate: Forgotten River, entrance, left side behind thornes

each piece gives Prot + 3, Energie + 5, - 5 Evasion without Light Armor profiency
AsgarZigel
Posts: 26
Joined: Thu Oct 16, 2014 3:39 pm

Re: [Spoilers] Special Armor Set Compendium v1.5

Post by AsgarZigel »

To be more specific on the meteor shield:

It's right next to the Sewer Exit West in an alcove. When you take it,
SpoilerShow
The Trickster will ambush you for a little dance.
Jad
Posts: 28
Joined: Thu Oct 16, 2014 3:00 pm

Re: [Spoilers] Special Armor Set Compendium v1.5

Post by Jad »

What about the Lurker set? Anyone found it? Is it ingame or just in the editor? The editor shows it gives +5 Evasion per piece.

With a Ratling Knight you could theoretically get 100% evasion, you'd just need an alchemist to help you get some extra stat potions.

Code: Select all

SOURCE           BONUS TOTAL
Base Dexterity     +17 (17)
Ratling Bonus      +2  (19)
Evasive Trait      +5  (24)
Mutation/Cheese*   +5  (29)
Spidersilk Cloak   +5  (34)
Bucker             +2  (36)
Knuckles of Steel  +2  (38)
Lurker Hood        +5  (43)
Lurker Vest        +5  (48)
Lurker Pants       +5  (53)
Lurker Boots       +5  (58)
Crystal Shield     +10 (68)
Knight Bonus       +5  (73)
Dodge Skill        +15 (88)
Dexterity Potions  +12 (100)
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Dr.Disaster
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Re: [Spoilers] Special Armor Set Compendium v1.5

Post by Dr.Disaster »

Jad wrote:What about the Lurker set? Anyone found it? Is it ingame or just in the editor? The editor shows it gives +5 Evasion per piece.
The Lurker set is from LoG1. It's left in the item database to toy around with in the editor but it's not in the game.
Ribkage
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Joined: Tue Mar 27, 2012 6:27 pm

Re: [Spoilers] Special Armor Set Compendium v1.5

Post by Ribkage »

Now that this list is almost complete we need a list of all gold keys. Do we even know how many there are yet?
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itsmemario
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Re: [Spoilers] Special Armor Set Compendium v1.5

Post by itsmemario »

I have used 9 gold keys and have still 2 left in inventory. So there are 11 in the game. I´m pretty sure i missed none because i found all secrets, treasure chest, epics ect.
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Merethif
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Location: Poland

Re: [Spoilers] Special Armor Set Compendium v1.5

Post by Merethif »

Not sure if you're still need that info, but Thraelm Tribal Buckler...
SpoilerShow
...is in the buried treasure chests, which according to a note is "guarded by four fallen spirits in the bog".
Basically the chest is buried between four fallen stone heads in Keelbreach Bog. The place is just next to the spot where one of the Power Gems is levitating.
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