MONSTERS by LEKI (CLOSED)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Leki
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MONSTERS by LEKI (CLOSED)

Post by Leki »

Leki's Monsters Manofactorium


No more monsters.
Why?
It's simple. Some assets on Nexus were reported.
As you know, for barbarian I used as a reference model from Skyirm. I made mesh based on that source mesh, made new parts, made new skin, remaped it, made new texture etc, etc, so I cannot say if it's technically still the copyright protected asset, or not... but it doesn't matter. I don't want to spend my time playing copyright games. Someone had a problem with it, reported it and Nexus removed it. I cannot guarantee that it will not happen again, we live in the world where rectangle is under copyright, as you know. So I removed all my assets and I'm done with Nexus and moding as well.
Last edited by Leki on Sun Nov 03, 2013 2:10 pm, edited 80 times in total.
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Leki
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Village Basic Construction Pack

Post by Leki »

No more village.
Last edited by Leki on Sun Nov 03, 2013 11:16 am, edited 4 times in total.
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Leki
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Post by Leki »

Reserved.
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Re: [SOURCE] MONSTERS by Leki (updated 23.3.2013)

Post by Drakkan »

I wanna that beholder ! :D
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Re: [SOURCE] MONSTERS by Leki (updated 23.3.2013)

Post by Ixnatifual »

All hail the Snail King!
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Re: [SOURCE] MONSTERS by Leki (updated 23.3.2013)

Post by Xanathar »

As a beholder, your monsters are awesome!
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com

The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563

My preciousss: http://www.moonsharp.org
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Re: [SOURCE] MONSTERS by Leki (updated 23.3.2013)

Post by Asteroth »

Now if only we can get a living human.
Not that I'm saying your work isn't suitable. It's fantastic.
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Re: [SOURCE] MONSTERS by Leki (updated 23.3.2013)

Post by odinsballs »

Asteroth wrote:Now if only we can get a living human.
Not that I'm saying your work isn't suitable. It's fantastic.
i'm pretty sure leki was working on one of those (daugr armor type human) if i recal correctly ,anyhoo great to see this thread come into existence it gives the creatures and their creator the attention they deserve (imo) (because releasing stuf on nexus can be an ungratefull task : people download stuf but seldom leave feedback there) ,also kuddo's for making physical varied monsters and not only retextured ones. keep the good work up :D
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Re: [SOURCE] MONSTERS by Leki (updated 23.3.2013)

Post by SpiderFighter »

It's good to see all your great work in one place! That slugomorg is my boss. :)
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Leki
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Re: [SOURCE] MONSTERS by Leki (updated 23.3.2013)

Post by Leki »

Thank you :D
It's really good to see all that reactions. Your feedback is always welcome and helps me a lot in my work - so don't stop :twisted:

Good news: Beholder is 95% ready. I made WIP video - if you missed it, you can see how monster moves right HERE

Bad news: There is some problem with onHit particles - they spawns time to time on the groud (out of the monster body) and as usually I have no idea why :evil:

EDIT: Problem solved. v1.0 will be ready in few hours.
SpoilerShow
Image
Last edited by Leki on Sat Mar 23, 2013 8:00 pm, edited 1 time in total.
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