Search found 1317 matches
- Sun Oct 15, 2017 10:32 am
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 739411
Re: [MOD] - Eye of the Atlantis - version 3j
nice mod. i played it before and downloaded the latest version and i get bugged in the graveyard weight challenge :oops: the weights are 6-4-2-1 but the door stay closed. also for some reason the graveyard key didn't spawn once. i had to load a previews save and luckily its spawned the 2nd time Hi ...
- Mon Jun 26, 2017 5:39 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 739411
Re: [MOD] - Eye of the Atlantis - version 3j
I was thinking about this teleport stuff in cemetery crypt level 4 -> level 3. Easiest way (in next version?) is to activate additional teleport field in this hole on level 3 to somewhere on level 4 (maybe teleport field on level 4, if not trigger teleport?). Also little suggesiton. I'm just finish...
- Fri Jun 23, 2017 8:46 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 739411
Re: [MOD] - Eye of the Atlantis - version 3j
Hello This is my first post, so welcome everybody. @Drakkan I was writing some suggestion on Your YT walktrough (part 1), continuing here. So, maybe consider to add list of secrets here? About secrets, i have problem with one in Atlantis. It's: In next room kill all the fire undead, pick the sickle...
- Wed Mar 29, 2017 9:39 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 739411
Re: [MOD] - Eye of the Atlantis - version 3j
Version 3j released. Enjoy whoever still playing Grimrock :) What amazing news! :D :D :D Perhaps, for this occasion, I'll definitely spend a few evenings and even nights in the nearest weekend! Because I already decided to start "Journey to justice". Congratulations to all fans of one of ...
- Mon Mar 27, 2017 6:59 pm
- Forum: Mod Creation
- Topic: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye]
- Replies: 100
- Views: 152394
- Mon Mar 27, 2017 6:48 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 739411
Re: [MOD] - Eye of the Atlantis - version 3j
Version 3j released. Enjoy whoever still playing Grimrock :) version 3j NEWS: - Zimber's assets in action: -- Thawing and chill potion -- flowing river and waterfalls -- many ratling NPCs just hanging around -- imp, imp lord and heretic -- many old monsters with new abilites causing freeze, burn, bl...
- Tue Mar 21, 2017 12:15 am
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 739411
Re: [MOD] - Eye of the Atlantis - version 3i
Greetings guys! :) I recently wrote in http://www.grimrock.net/forum/viewtopic.php?f=23&t=7900&start=660#p109237 message about the inability to use poison protection spells. Yesterday I have found another mistake. In Griff's shop you can buy a scroll of earth magic spells. It is signed &quo...
- Sun Feb 05, 2017 6:50 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 739411
Re: [MOD] - Eye of the Atlantis - version 3i
2 questions.. the magic barrier in the beginning og the ruins of nethelen.. how to pass it and the rattle hideout.. i have solve 2 missions there but i think that the orgue also needs someting.. i forgot what he is needed... Hi. you will pass the barrier at the end of game, do not worry. Ogre need ...
- Thu Nov 24, 2016 8:38 am
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 739411
Re: [MOD] - Eye of the Atlantis - version 3i
Many, many compliments for your job !!!! :D :D It's real true !!! ;) Almost Human should have to recruit you one question I don't able to find Golem heart for Elune's ingredient's :oops: Where is the Golem ? Thanks in advance and sorry for my bad english...I am Italian :roll: thanks a lot oblimorro...
- Mon Nov 14, 2016 4:21 pm
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 118
- Views: 142852
Re: [MOD] - The Butcher of Many v1.0
unfortunately I am not able to reload the game (even older position) as it goes down every time with [string "Surface.lua"]:0: could not resolve object reference with id wooden_box_5 (referenced by altar_3) stack traceback: [C]: in function 'assert' [string "Surface.lua"]: in ma...