Hi, I beat LoG1 on Windows, and now I want to play as Toorum. I installed the GoG Linux build on my Steam Deck via Heroic, but when I search for the Almost Human folder in ~/.local/share/Almost Human/Legend of Grimrock it is not there.
Yes, I've already enabled Show Hidden files in Dolphin.
Search found 1558 matches: Toorum
Searched query: toorum
- Tue Oct 08, 2024 12:01 pm
- Forum: Support and Tech Discussion
- Topic: [Linux] No Almost Human folder on linux build in Steam Deck
- Replies: 0
- Views: 378
- Fri Oct 06, 2023 6:55 pm
- Forum: Modding
- Topic: Legend of Grimrock 1 Modding
- Replies: 22
- Views: 8184
Re: Legend of Grimrock 1 Modding
List of Predefined Particle Systems blob blob_hit blob_hit_receptor crystal cube_break_free cube_die cube_explode damage_screen death_dust earthquake_dust fireball fireball_hit fireball_screen fireball_greater fireball_hit_greater fireburst frost_arrow frostbolt frostbolt_hit frostburst glitter_gold...
- Fri Oct 06, 2023 6:30 pm
- Forum: Modding
- Topic: Legend of Grimrock 1 Modding
- Replies: 22
- Views: 8184
Re: Legend of Grimrock 1 Modding
Scripting Reference You are reading the Lua scripting reference manual for Legend of Grimrock. The focus of this document is on completeness rather than brevity. Refer to the tutorials for more detailed examples on how to use the material described here. The Lua functions and methods described here...
- Mon Jul 17, 2023 8:43 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 997
- Views: 244876
Re: [MOD] Call Of House Hardabar
... there. Is there one in there that comes from placing an item on an altar or something? Did you mean the face in the Castle Hardabar? Oh you mean toorum face in Library area? Oh do you remember where the note that gives a hint about the Golden armor and tail on banner? Yes, face in library. It ...
- Mon Jul 17, 2023 8:20 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 997
- Views: 244876
Re: [MOD] Call Of House Hardabar
... there. Is there one in there that comes from placing an item on an altar or something? Did you mean the face in the Castle Hardabar? Oh you mean toorum face in Library area? Oh do you remember where the note that gives a hint about the Golden armor and tail on banner? Yes, face in library. It ...
- Mon Jul 17, 2023 7:30 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 997
- Views: 244876
Re: [MOD] Call Of House Hardabar
... there. Is there one in there that comes from placing an item on an altar or something? Did you mean the face in the Castle Hardabar? Oh you mean toorum face in Library area? Oh do you remember where the note that gives a hint about the Golden armor and tail on banner? Yes, face in library. It ...
- Mon Jul 17, 2023 5:47 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 997
- Views: 244876
Re: [MOD] Call Of House Hardabar
... there. Is there one in there that comes from placing an item on an altar or something? Did you mean the face in the Castle Hardabar? Oh you mean toorum face in Library area? Oh do you remember where the note that gives a hint about the Golden armor and tail on banner?
- Thu Apr 13, 2023 4:37 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 997
- Views: 244876
Re: [MOD] Call Of House Hardabar
... count on them to add that litlle touch of mood in a temple, it's just their trademark :lol: ). Serioulsy, it reminds me of the good old days of toorum manor. I wish there were more moments like that. As for the temple itself, it's a bit tough to get into at the beginning since there are many ...
- Thu Apr 13, 2023 2:43 am
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 997
- Views: 244876
Re: [MOD] Call Of House Hardabar
... count on them to add that litlle touch of mood in a temple, it's just their trademark :lol: ). Serioulsy, it reminds me of the good old days of toorum manor. I wish there were more moments like that. As for the temple itself, it's a bit tough to get into at the beginning since there are many ...
- Mon Apr 10, 2023 9:43 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 997
- Views: 244876
Re: [MOD] Call Of House Hardabar
... interesting fights for me (I told you that many times, nothing new), and most of all it lacks a certain continuity, not as, homogeneous as, say, toorum manor (but i think it's more about the game itself, log2 compared tolog1). My judgement may sound a bit harsh but still like it very much (proof ...