Search found 7 matches

by Daniknamchang
Thu Jul 21, 2016 7:01 pm
Forum: Mod Creation
Topic: Map problems
Replies: 8
Views: 6897

Re: Map problems

It was the preview.
I just have to put it in full screen.
by Daniknamchang
Wed Jul 20, 2016 1:03 pm
Forum: Mod Creation
Topic: Map problems
Replies: 8
Views: 6897

Re: Map problems

I used a blank level for the screenshot but this is happening on every level.
SpoilerShow
Image
by Daniknamchang
Wed Jul 20, 2016 4:55 am
Forum: Mod Creation
Topic: Map problems
Replies: 8
Views: 6897

Re: Map problems

How do you add a picture?
by Daniknamchang
Mon Jul 18, 2016 11:22 pm
Forum: Mod Creation
Topic: Map problems
Replies: 8
Views: 6897

Map problems

I watched the tutorials on levels and elevation and I made sure that all of my game coordinates were different but for some reason, the game only draws the map a few squares from the left side of every level.
by Daniknamchang
Mon Jul 18, 2016 4:48 pm
Forum: Mod Creation
Topic: trapdoors
Replies: 3
Views: 3822

trapdoors

So I wanted to link some trapdoors to a script but i keep getting an error saying that it was a nil value. I think I'm missing the ending of the name like how a pedestal is whatever the name is .surface.
What do you add for a trapdoor.

And a teleporter. That one would help too.
by Daniknamchang
Sun Jul 17, 2016 8:28 pm
Forum: Mod Creation
Topic: Summoning Horn
Replies: 6
Views: 7290

Re: Summoning Horn

I just read it wrong.
I thought you had to make the code but it's already in the horn.
by Daniknamchang
Thu Jul 14, 2016 4:30 pm
Forum: Mod Creation
Topic: Summoning Horn
Replies: 6
Views: 7290

Re: Summoning Horn

I'm new to programing and wanted the same thing.
I understand how the code for the horn works but I'm confused on how you get the horn in the map in the first place.