Search found 8 matches
- Mon Jun 06, 2016 8:58 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3195108
Re: Ask a simple question, get a simple answer
Hi, How I can consider the protection? When I call champion:damage(10, "fire") the fire resists is considered (resist in percent. 20 resist fire = 8 dmg from this 10 fire-damage). So far so good. When I deal damage with physical (or pure) damage types then the full values are used. No Prot...
- Thu Jun 02, 2016 11:17 pm
- Forum: Mod Creation
- Topic: Lindworm, LUA question
- Replies: 7
- Views: 7139
Re: Lindworm, LUA question
(yes) semi-own .. I use the existing code for a functional Lindworm like the original game.THOM wrote:fisch, do I get you right, are working on an own brain for the lindworm?
- Thu Jun 02, 2016 7:50 pm
- Forum: Mod Creation
- Topic: Lindworm, LUA question
- Replies: 7
- Views: 7139
Re: Lindworm, LUA question
Thanks for your answers!
you're right spawner.spawner.activate() - damn - this was a copy/paste mistake
in the other function I typed spawner.spawner:activate() so it works.
you're right spawner.spawner.activate() - damn - this was a copy/paste mistake
in the other function I typed spawner.spawner:activate() so it works.
- Wed Jun 01, 2016 8:54 pm
- Forum: Mod Creation
- Topic: Lindworm, LUA question
- Replies: 7
- Views: 7139
Lindworm, LUA question
Hey all, I actually work on the Lindworm Fight for an extended LoG 2 main campaign. Just for fun and learn how the editor and LUA work. Who knows maybe the mode is even finished. The Lindworm Brain with his basic attack and his ranged attack works fine and also the special actions like knockback, ch...
- Fri May 13, 2016 11:56 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3195108
Re: Ask a simple question, get a simple answer
Oh .. ok .. all clear now. Thanks minmay!minmay wrote:... It doesn't actually keep the items the party had equipped; it spawns new versions of those items. ...
- Fri May 13, 2016 3:35 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3195108
Re: Ask a simple question, get a simple answer
Hi, when I do something like this: function devParty() local mySack = spawn("sack") mySack.containeritem:addItem(spawn("round_key").item) mySack.containeritem:addItem(spawn("iron_key").item) party.party:getChampion(1):insertItem(13, mySack.item) end then I have a Sack w...
- Thu May 05, 2016 8:14 pm
- Forum: Mod Creation
- Topic: Stones they should not be there...
- Replies: 3
- Views: 5103
Re: Stones they should not be there...
wtf .... yes you have right! two of them was placed ~20 fields vertical and 5 fields horizontal away from that point.
many thanks! the rocks are gone
many thanks! the rocks are gone
- Thu May 05, 2016 6:24 pm
- Forum: Mod Creation
- Topic: Stones they should not be there...
- Replies: 3
- Views: 5103
Stones they should not be there...
Hello, Has somebody an idea how I can repair this: http://i1098.photobucket.com/albums/g370/fisch077/05-05-_2016_17-42-30_zps90yby2pp.jpg There is nothing in front of the Position. From where do the rocks come? I have checked the save-file (dungeon.lua), but there is nothing in this position. --- Ha...