Thanks to author, this is a great mod!
I'm on 4th floor only, but all my path there through the dungeon was very interesting and exciting. And sometimes even challenging
Search found 10 matches
- Sun Dec 23, 2012 5:56 pm
- Forum: Modding
- Topic: [MOD] Forbidden Halls
- Replies: 391
- Views: 456775
- Mon Apr 23, 2012 10:53 am
- Forum: Grimrock 1 Discussion
- Topic: What about some principal new stuff in The Game?
- Replies: 4
- Views: 4376
Re: What about some principal new stuff in The Game?
Invisible spiders! There are a few players here that would love that. :lol: That would be even more creepy than in original. I like that. Hehehe :twisted: Insectoid tunnels sound particular fun, I can just imagine fighting giant ants and a hive queen! And also we need lizardmen caves, minotaur laby...
- Fri Apr 20, 2012 4:04 pm
- Forum: Grimrock 1 Discussion
- Topic: Who Would Win Uggardian vs. Ogre?
- Replies: 9
- Views: 8412
Re: Who Would Win Uggardian vs. Ogre?
Uggardian obviously. He could either just kite the ogre and dodge the charge or, better yet, just levitate above precipice. It's sad, but in this game Uggardian would not dodge. He prefer to damage once more than safely step aside :( Otherwise, it would be too challenging to fight several of them a...
- Fri Apr 20, 2012 3:59 pm
- Forum: Grimrock 1 Discussion
- Topic: What about some principal new stuff in The Game?
- Replies: 4
- Views: 4376
What about some principal new stuff in The Game?
First, I want to express my thanks to the developers for this really great game (and really great work for them). There are several questions about Grimrock future. I'm not a specialist, as you see later in post :D, do not judge too harshly please. 1. Would be added in addons/sequel some invisible a...
- Fri Apr 13, 2012 9:06 pm
- Forum: Grimrock 1 Discussion
- Topic: Weapon advantages
- Replies: 1
- Views: 2752
Weapon advantages
Is there any real advantage of different weapon types over different monsters or it is just my imagination? For example, i think when i bash skeleton by mace, it would be more effective, than bashing herder. And vice versa for chopping by axe. Almost that i read in the first fighting skill descripti...
- Wed Apr 11, 2012 11:54 pm
- Forum: Grimrock 1 Discussion
- Topic: Next update wish list
- Replies: 94
- Views: 70611
Re: Next update wish list
Jack Dandy wrote:-Custom pictures, please!
agree.cameronC wrote:-1 For Spell Recast. Magik ain't for the faint of heart.
Also, I think it is necessary to decrease amount of exp from monsters, but add some exp bonus for solving puzzles
- Wed Apr 11, 2012 11:46 pm
- Forum: Gameplay Hints
- Topic: Is there faster way to cast magic?
- Replies: 6
- Views: 10026
Re: Is there faster way to cast magic?
Train your mouseholder, mage! Because you cannot launch giant fireball, just said "1".
At least you have to say "mega yok taar"
At least you have to say "mega yok taar"
- Wed Apr 11, 2012 11:39 pm
- Forum: Gameplay Hints
- Topic: What kind of secrets are there in this game?
- Replies: 5
- Views: 8030
Re: What kind of secrets are there in this game?
Somewhere putting, somewhere taking it offkyarr wrote: - putting a torch in an empty holder
- Wed Apr 11, 2012 3:06 am
- Forum: Grimrock 1 Discussion
- Topic: Things you have done while waiting
- Replies: 32
- Views: 25734
Re: Things you have done while waiting
playing in EoTB because awaiting is horrible
- Tue Apr 10, 2012 8:23 pm
- Forum: Off-topic Discussion
- Topic: Where are you from LoG fans????
- Replies: 153
- Views: 164026
Re: Where are you from LoG fans????
Oh, there is another russian LoG fan Здравствуй, товарищ!Burrito wrote:Moscow, Russia
Novosibirsk, Russian Federation.