Search found 11 matches
- Tue Aug 22, 2017 9:31 pm
- Forum: Custom Dungeons
- Topic: [Mod] Return to Lothgor city
- Replies: 27
- Views: 35872
Re: [Mod] Return to Lothgor city
whats after Ratogre on arena?
- Mon May 30, 2016 11:33 am
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 782746
Re: [MOD] - Eye of the Atlantis - version 3h
Try to add this into description in next versionin this skill as it is not stacking
- Thu May 26, 2016 10:19 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 782746
Re: [MOD] - Eye of the Atlantis - version 3h
i killed them all with one character with hunter on 2 and one hunter on 1 :/In case you do not have posses the Hunter skill or you have killed all the stone golems before leveling this skill, you will not be able to fulfill this non-mandatory quest.
ane im still missing one fire shard for armor :/
- Thu May 26, 2016 12:46 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 782746
Re: [MOD] - Eye of the Atlantis - version 3h
where did i missed mithril rapier blueprint - in libray i got tier 2 uprgade but it needs already upgraded rapier ;) Watchtower Level 2 - inside the Armory room :) OK so i need to find this and more mithril ;) Edit ok i missed biggest treasure room so far :D I totally forgot to go back for closed c...
- Tue May 24, 2016 5:14 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 782746
Re: [MOD] - Eye of the Atlantis - version 3h
where did i missed mithril rapier blueprint - in libray i got tier 2 uprgade but it needs already upgraded rapier
- Tue May 24, 2016 3:21 pm
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 782746
Re: [MOD] - Eye of the Atlantis - version 3h
second hint? because first one is rather obvious
- Tue May 24, 2016 2:47 am
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 782746
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
Age of the statues is the answer here. You need then click the buttons in the age-row. If you cannot guess it precisely you still will have like 4 possible ways how to do that, some statues are quite clear to guess. . I suggest to write it down on the paper, it helps a lot. But currently only 3 sta...
- Mon May 16, 2016 11:11 am
- Forum: Custom Dungeons
- Topic: [MOD] - Eye of the Atlantis - version 3j
- Replies: 742
- Views: 782746
Re: [MOD] - Eye of the Atlantis - version 3h
there is some problem with weight puzzle if you use bags with items as weights
it only work when i used items one by one... after 2 hours ***@#@#@#
it only work when i used items one by one... after 2 hours ***@#@#@#
- Fri May 13, 2016 8:18 pm
- Forum: Custom Dungeons
- Topic: [MOD] Wrath of the Gorgons v1.2 now released
- Replies: 68
- Views: 108183
Re: [MOD] Wrath of the Gorgons v1.2 now released
Finished after 8+ hours - really good job. But still im unsure if i missed hades (or something more - but i never opened the locked door in hades) or not - because i got second blue gem without round key by catching it mid air
- Wed May 11, 2016 6:36 pm
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 455480
Re: Legend of Grimrock 3
Hexes? That would completely mess up movement and dungeon layouts. You wouldn't even be able to move along half the walls without zig zagging lol. And there couldn't be such a simple thing as a T-junction without a weird angle. Hexes are for strategy games. So much true ;) And about bosses - curren...