Hello, here is a promotion:
http://www.gog.com/news/special_summer_ ... f_grimrock
enjoy it
Search found 25 matches
- Mon Jul 09, 2012 4:09 pm
- Forum: Grimrock 1 Discussion
- Topic: GOG.COM 50% discont
- Replies: 13
- Views: 12054
- Wed Jun 27, 2012 5:35 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 821669
Re: Dungeon Editor Progress
Nice preview:
http://youtu.be/hDmF-h9dRF8
http://youtu.be/hDmF-h9dRF8
- Wed May 09, 2012 7:13 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 821669
Re: Dungeon Editor Progress
yesAxles wrote:Hi. I have a question. Dungeon Editor will be free for those who already purchased the game?
- Mon Apr 30, 2012 1:02 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 821669
Re: Dungeon Editor Progress
Again, I have nothing against the massive functionality full Lua scripting offers. I'm just saying a lot of it can be fit into a visual interface. A solution maybe a second layer (Lua code generator with a visual interface). This tool can help. Another solution maybe pre-made specific functions to ...
- Fri Apr 27, 2012 5:28 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 821669
Re: Dungeon Editor Progress
Done: - Initial planning - Script editor - Design for entity serialization in game readable format - Integrated dungeon editor into game code base Work in progress: - Map view Todo: - Clean up global variables in code editor - New revamped IMGUI - Entity serialization - Object inspector - Load/Save...
- Wed Apr 25, 2012 8:44 pm
- Forum: Modding
- Topic: Dungeon master mode
- Replies: 4
- Views: 7021
Re: Dungeon master mode
I think you should look at this:
http://www.kickstarter.com/projects/ril ... f=category
or you can wait to make levels with the level editor.
http://www.kickstarter.com/projects/ril ... f=category
or you can wait to make levels with the level editor.
- Tue Apr 17, 2012 7:41 pm
- Forum: Gameplay Hints
- Topic: (Spoilers) Toorum was here.
- Replies: 53
- Views: 92064
Re: (Spoilers) Toorum was here.
Amazing
SpoilerShow
I release Toorum's body but the file isn't in LOG directory (I play the steam version)
OK i see it: Documents\Almost Human\Legend of Grimrock
OK i see it: Documents\Almost Human\Legend of Grimrock
- Tue Apr 17, 2012 5:40 pm
- Forum: Grimrock 1 Discussion
- Topic: DLC
- Replies: 103
- Views: 81712
Re: DLC
If by DLC you mean a new dungeon that you can buy from us, it depends on whether people want this or not. So far the consensus seems to be that DLCs are evil (for some reason unknown to me). Maybe we should have a poll about this... I think you will find out that most people dont think DLC is evil ...
- Mon Apr 16, 2012 6:44 pm
- Forum: Modding
- Topic: Survival mode?
- Replies: 17
- Views: 21083
Re: Survival mode?
I like this idea. You only need to add random generated maps without puzzles (cause me be boring repeat the same puzzles if you play several times the game), and monster respawn. Maybe something like "The Binding of Isaac" or "Diablo".
- Fri Apr 13, 2012 7:23 pm
- Forum: Grimrock 1 Discussion
- Topic: Sandbox mode?
- Replies: 45
- Views: 33642
Re: Sandbox mode?
http://img708.imageshack.us/img708/6042/computergames19942010.jpg :lol: +1. I think that: a game must have different difficulty levels, but most people could really enjoy the games if they have more patience and try play in hard difficulty "seriously" (or play seriously this kind of games...